ogrepaginglandscapetexture.h

来自「使用stl技术,(还没看,是听说的)」· C头文件 代码 · 共 62 行

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/***************************************************************************
	OgrePagingLandScapeTexture.h  -  description
  -------------------
  begin                : Fri Apr 16 2004
  copyright            : (C) 2002 by Jose A Milan
  email                : spoke@supercable.es
***************************************************************************/

/***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU Lesser General Public License as        *
*   published by the Free Software Foundation; either version 2 of the    *
*   License, or (at your option) any later version.                       *
*                                                                         *
***************************************************************************/

#ifndef PAGINGLANDSCAPETEXTURE_H
#define PAGINGLANDSCAPETEXTURE_H

#include "OgrePagingLandScapePrerequisites.h"

namespace Ogre
{

/**
  * A simple class for encapsulating Texture generation.
  */

class PagingLandScapeTexture
{
public:
	PagingLandScapeTexture();

	virtual ~PagingLandScapeTexture();

	virtual void load(uint mX, uint mZ);

	virtual void unload();

	bool isLoaded();

	Material* getMaterial();

protected:

	virtual void _loadMaterial() = 0;

	virtual void _unloadMaterial() = 0;

	bool mIsLoaded;

	Material *mMaterial;

	uint  mDataX, mDataZ;

};

}

#endif

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