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📄 ogrepaginglandscapetexturemanager.h

📁 使用stl技术,(还没看,是听说的)
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/***************************************************************************
	OgrePagingLandScapeTextureManager.h  -  description
	-------------------
  begin                : Fri Apr 16 2004
  copyright            : (C) 2003 by Jose A. Milan
  email                : spoke2@supercable.es
***************************************************************************/

/***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU Lesser General Public License as        *
*   published by the Free Software Foundation; either version 2 of the    *
*   License, or (at your option) any later version.                       *
*                                                                         *
***************************************************************************/

#ifndef PAGINGLANDSCAPETEXTUREMANAGER_H
#define PAGINGLANDSCAPETEXTUREMANAGER_H

#include "OgrePagingLandScapePrerequisites.h"
#include "OgreSingleton.h"

namespace Ogre
{

class PagingLandScapeTextureManager : public Singleton<PagingLandScapeTextureManager>
{
public:

	PagingLandScapeTextureManager( );

	~PagingLandScapeTextureManager( );

	void load( const uint dataX, const uint dataZ );

	void unload( const uint dataX, const uint dataZ );

	bool isLoaded( const uint dataX, const uint dataZ );

	Material* getMaterial( const uint dataX, const uint dataZ );

	static PagingLandScapeTextureManager& getSingleton(void);

	static PagingLandScapeTextureManager* getSingletonPtr(void);

protected:

	PagingLandScapeTexturePages mTexture;

};

} //namespace

#endif

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