📄 plugin_iplscenemanager.vcproj
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<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="Plugin_IPLSceneManager"
ProjectGUID="{C3C2E460-7DD2-4C90-9504-866B02CC2AF1}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\bin\$(ConfigurationName)"
IntermediateDirectory="..\obj\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\include;..\..\..\OgreMain\include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_IPLSM_EXPORTS"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="TRUE"
AdditionalDependencies="OgreMain_d.lib"
OutputFile="$(OutDir)/Plugin_IPLSceneManager.dll"
Version="0.14"
LinkIncremental="2"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=""..\..\..\OgreMain\lib\$(ConfigurationName)";"..\..\..\Dependencies\lib\$(ConfigurationName)""
ModuleDefinitionFile="..\misc\OgreIPLSceneManager.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/Plugin_IPLSceneManager.pdb"
SubSystem="2"
ImportLibrary="$(OutDir)/Plugin_IPLSceneManager.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\Samples\Common\bin\$(ConfigurationName)"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\bin\$(ConfigurationName)"
IntermediateDirectory="..\obj\$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="2"
WholeProgramOptimization="TRUE">
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Ox /Og /Ob2 /Oi /Op /Ot /Oy"
Optimization="3"
GlobalOptimizations="TRUE"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
ImproveFloatingPointConsistency="TRUE"
FavorSizeOrSpeed="1"
OmitFramePointers="TRUE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="0"
AdditionalIncludeDirectories="..\include;..\..\..\OgreMain\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PLUGIN_IPLSM_EXPORTS"
KeepComments="FALSE"
StringPooling="TRUE"
RuntimeLibrary="2"
BufferSecurityCheck="FALSE"
EnableFunctionLevelLinking="TRUE"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
IgnoreImportLibrary="TRUE"
AdditionalDependencies="OgreMain.lib"
OutputFile="$(OutDir)/Plugin_IPLSceneManager.dll"
Version="0.14"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
AdditionalLibraryDirectories=""..\..\..\OgreMain\lib\$(ConfigurationName)";"..\..\..\Dependencies\lib\$(ConfigurationName)""
ModuleDefinitionFile="..\misc\OgreIPLSceneManager.def"
GenerateDebugInformation="FALSE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
ImportLibrary="$(OutDir)/Plugin_IPLSceneManager.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy $(OutDir)\$(TargetFileName) ..\..\..\Samples\Common\bin\$(ConfigurationName)"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc">
<File
RelativePath="..\include\OgreIPLOptions.h">
</File>
<File
RelativePath="..\include\OgreIPLPrerequisites.h">
</File>
<File
RelativePath="..\include\OgreIPLSceneManager.h">
</File>
<Filter
Name="Data2D"
Filter="">
<File
RelativePath="..\include\DRGNURBSSurface.h">
</File>
<File
RelativePath="..\include\OgreIPLData2D.h">
</File>
<File
RelativePath="..\include\OgreIPLData2D_HeightField.h">
</File>
<File
RelativePath="..\include\OgreIPLData2D_HeightFieldTC.h">
</File>
<File
RelativePath="..\include\OgreIPLData2D_Spline.h">
</File>
</Filter>
<Filter
Name="Page"
Filter="">
<File
RelativePath="..\include\OgreIPLPage.h">
</File>
<File
RelativePath="..\include\OgreIPLVirtualPageWindow.h">
</File>
</Filter>
<Filter
Name="Query"
Filter="">
<File
RelativePath="..\include\OgreIPLIntersectionSceneQuery.h">
</File>
<File
RelativePath="..\include\OgreIPLRaySceneQuery.h">
</File>
</Filter>
<Filter
Name="Renderable"
Filter="">
<File
RelativePath="..\include\OgreIPLIndexBuffer.h">
</File>
<File
RelativePath="..\include\OgreIPLIndexBufferCache.h">
</File>
<File
RelativePath="..\include\OgreIPLRenderable.h">
</File>
</Filter>
<Filter
Name="Texture"
Filter="">
<File
RelativePath="..\include\OgreIPLTexture.h">
</File>
<File
RelativePath="..\include\OgreIPLTexture_BaseTexture.h">
</File>
<File
RelativePath="..\include\OgreIPLTexture_BaseTexture2.h">
</File>
<File
RelativePath="..\include\OgreIPLTexture_Image.h">
</File>
<File
RelativePath="..\include\OgreIPLTexture_Splatting1.h">
</File>
<File
RelativePath="..\include\OgreIPLTexture_Splatting2.h">
</File>
<File
RelativePath="..\include\OgreIPLTexture_Splatting3.h">
</File>
</Filter>
<Filter
Name="Tile"
Filter="">
<File
RelativePath="..\include\OgreIPLTile.h">
</File>
</Filter>
</Filter>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm">
<File
RelativePath="..\src\OgreIPLOptions.cpp">
</File>
<File
RelativePath="..\src\OgreIPLSceneManager.cpp">
</File>
<File
RelativePath="..\src\OgreIPLSceneManagerDll.cpp">
</File>
<Filter
Name="Data2D"
Filter="">
<File
RelativePath="..\src\DRGNURBSSurface.cpp">
</File>
<File
RelativePath="..\src\OgreIPLData2D.cpp">
</File>
<File
RelativePath="..\src\OgreIPLData2D_HeightField.cpp">
</File>
<File
RelativePath="..\src\OgreIPLData2D_HeightFieldTC.cpp">
</File>
<File
RelativePath="..\src\OgreIPLData2D_Spline.cpp">
</File>
</Filter>
<Filter
Name="Page"
Filter="">
<File
RelativePath="..\src\OgreIPLPage.cpp">
</File>
<File
RelativePath="..\src\OgreIPLVirtualPageWindow.cpp">
</File>
</Filter>
<Filter
Name="Query"
Filter="">
<File
RelativePath="..\src\OgreIPLIntersectionSceneQuery.cpp">
</File>
<File
RelativePath="..\src\OgreIPLRaySceneQuery.cpp">
</File>
</Filter>
<Filter
Name="Renderable"
Filter="">
<File
RelativePath="..\src\OgreIPLIndexBuffer.cpp">
</File>
<File
RelativePath="..\src\OgreIPLIndexBufferCache.cpp">
</File>
<File
RelativePath="..\src\OgreIPLRenderable.cpp">
</File>
</Filter>
<Filter
Name="Texture"
Filter="">
<File
RelativePath="..\src\OgreIPLTexture.cpp">
</File>
<File
RelativePath="..\src\OgreIPLTexture_BaseTexture.cpp">
</File>
<File
RelativePath="..\src\OgreIPLTexture_BaseTexture2.cpp">
</File>
<File
RelativePath="..\src\OgreIPLTexture_Image.cpp">
</File>
<File
RelativePath="..\src\OgreIPLTexture_Splatting1.cpp">
</File>
<File
RelativePath="..\src\OgreIPLTexture_Splatting2.cpp">
</File>
<File
RelativePath="..\src\OgreIPLTexture_Splatting3.cpp">
</File>
</Filter>
<Filter
Name="Tile"
Filter="">
<File
RelativePath="..\src\OgreIPLTile.cpp">
</File>
</Filter>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath="..\..\..\Samples\Common\bin\Release\IPLSceneManager.cfg">
</File>
<File
RelativePath="..\..\..\Samples\Common\bin\Debug\IPLSceneManager.cfg">
</File>
<Filter
Name="Materials"
Filter="">
<File
RelativePath="..\..\..\Samples\Media\Test\Media8\IPLSM_BaseTexture.material">
</File>
<File
RelativePath="..\..\..\Samples\Media\Test\Media8\IPLSM_Image.material">
</File>
<File
RelativePath="..\..\..\Samples\Media\Test\Media8\IPLSM_Splatting1.material">
</File>
<File
RelativePath="..\..\..\Samples\Media\Test\Media8\IPLSM_Splatting2.material">
</File>
<File
RelativePath="..\..\..\Samples\Media\Test\Media8\IPLSM_Splatting3.material">
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
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