ogreipltile.h
来自「使用stl技术,(还没看,是听说的)」· C头文件 代码 · 共 68 行
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68 行
/***************************************************************************
OgreIPLTile.h
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
***************************************************************************/
#ifndef __IPLTILE_H__
#define __IPLTILE_H__
#include "OgreIPLRenderable.h"
#include <OgreSceneNode.h>
namespace Ogre
{
class IPLPage;
class IPLTile
{
public:
IPLTile( IPLPage* page, const int indexX, const int indexZ );
~IPLTile( );
void release( void );
IPLPage* getPage( void ) const;
int getOffsetX( void ) const;
int getOffsetZ( void ) const;
SceneNode* getTileNode( void ) const;
private:
typedef std::vector < IPLRenderable* > IPLPatchRow;
typedef std::vector < IPLPatchRow > IPLPatches;
int mLOD;
int mSize;
IPLPage* mPage;
SceneNode* mTileSceneNode;
// container for the renderable patches
IPLPatches mPatches;
float mX; // Position of this Terrain Tile in the Terrain Page Array
float mZ;
};
} //namespace
#endif
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