📄 paginglandscape.overlay
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// Ogre overlay scripts
PagingLandScape/DebugOverlay
{
zorder 500
// Stats block
container BorderPanel(PagingLandScape/StatPanel)
{
metrics_mode pixels
vert_align top
left 5
top 5
width 480
height 117
material Core/StatsBlockCenter
border_size 1 1 1 1
border_material Core/StatsBlockBorder
border_topleft_uv 0.0000 1.0000 0.0039 0.9961
border_top_uv 0.0039 1.0000 0.9961 0.9961
border_topright_uv 0.9961 1.0000 1.0000 0.9961
border_left_uv 0.0000 0.9961 0.0039 0.0039
border_right_uv 0.9961 0.9961 1.0000 0.0039
border_bottomleft_uv 0.0000 0.0039 0.0039 0.0000
border_bottom_uv 0.0039 0.0039 0.9961 0.0000
border_bottomright_uv 0.9961 0.0039 1.0000 0.0000
container Panel(PagingLandScape/BreakPanel)
{
metrics_mode pixels
left 5
top 22
width 310
height 1
material Core/StatsBreak
}
element TextArea(PagingLandScape/Title)
{
metrics_mode pixels
left 5
top 5
width 90
height 30
font_name TrebuchetMSBold
char_height 19
caption LandScape Plug-in:
colour_top 0.7 1 0.7
colour_bottom 0.3 0.5 0.3
}
element TextArea(PagingLandScape/Page)
{
metrics_mode pixels
left 5
top 25
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Tile (X,Z): (
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(PagingLandScape/Queue)
{
metrics_mode pixels
left 5
top 40
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Queue (Merges, Splits, Morphs): (
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(PagingLandScape/FreeTiles)
{
metrics_mode pixels
left 5
top 55
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Tiles (Used, Free): (
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(PagingLandScape/FreeRenderables)
{
metrics_mode pixels
left 5
top 70
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Renderables (Used, Free): (
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(PagingLandScape/Player)
{
metrics_mode pixels
left 5
top 85
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Player (X, Y, Z): (
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(PagingLandScape/MainQueue)
{
metrics_mode pixels
left 5
top 100
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Queues (PreLoad, Load, Unload, PostUnload): (
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
element TextArea(PagingLandScape/Impact)
{
metrics_mode pixels
left 5
top 100
width 90
height 30
font_name TrebuchetMSBold
char_height 16
caption Impact (X, Y, Z, TileX, TileZ, PageX, PageZ): (
colour_top 0.5 0.7 0.5
colour_bottom 0.3 0.5 0.3
}
}
}
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