📄 ogreellipsoidemitter.h
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/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/
Copyright ) 2002 Tels <http://bloodgate.com> based on BoxEmitter
Also see acknowledgements in Readme.html
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
#ifndef __EllipsoidEmitter_H__
#define __EllipsoidEmitter_H__
#include "OgreParticleFXPrerequisites.h"
#include "OgreAreaEmitter.h"
namespace Ogre {
/** Particle emitter which emits particles randomly from points inside an ellipsoid.
@remarks
This basic particle emitter emits particles from a ellipsoid area.
The initial direction of these particles can either be a single
direction (i.e. a line), a random scattering inside a cone, or a random
scattering in all directions, depending the 'angle' parameter, which
is the angle across which to scatter the particles either side of the
base direction of the emitter.
*/
class _OgreParticleFXExport EllipsoidEmitter : public AreaEmitter
{
public:
// See AreaEmitter
EllipsoidEmitter();
/** See ParticleEmitter. */
void _initParticle(Particle* pParticle);
protected:
};
}
#endif
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