📄 ogreoctreescenequery.h
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/*
-----------------------------------------------------------------------------
This source file is part of OGRE
(Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/
Copyright 2000-2004 The OGRE Team
Also see acknowledgements in Readme.html
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.
-----------------------------------------------------------------------------
*/
/***************************************************************************
OgreOctreeSceneQuery.h - description
-------------------
begin : Tues July 20, 2004
copyright : (C) 2004 by Jon Anderson
email : janders@users.sf.net
***************************************************************************/
#ifndef OCTREESCENEQUERY_H
#define OCTREESCENEQUERY_H
#include "OgreTerrainPrerequisites.h"
#include <OgreSceneManager.h>
namespace Ogre
{
/** Octree implementation of IntersectionSceneQuery. */
class _OgreTerrainExport OctreeIntersectionSceneQuery : public DefaultIntersectionSceneQuery
{
public:
OctreeIntersectionSceneQuery(SceneManager* creator);
~OctreeIntersectionSceneQuery();
/** See IntersectionSceneQuery. */
void execute(IntersectionSceneQueryListener* listener);
};
/** Octree implementation of RaySceneQuery. */
class _OgreTerrainExport OctreeRaySceneQuery : public DefaultRaySceneQuery
{
public:
OctreeRaySceneQuery(SceneManager* creator);
~OctreeRaySceneQuery();
/** See RayScenQuery. */
void execute(RaySceneQueryListener* listener);
};
/** Octree implementation of SphereSceneQuery. */
class _OgreTerrainExport OctreeSphereSceneQuery : public DefaultSphereSceneQuery
{
public:
OctreeSphereSceneQuery(SceneManager* creator);
~OctreeSphereSceneQuery();
/** See SceneQuery. */
void execute(SceneQueryListener* listener);
};
/** Octree implementation of PlaneBoundedVolumeListSceneQuery. */
class _OgreTerrainExport OctreePlaneBoundedVolumeListSceneQuery : public DefaultPlaneBoundedVolumeListSceneQuery
{
public:
OctreePlaneBoundedVolumeListSceneQuery(SceneManager* creator);
~OctreePlaneBoundedVolumeListSceneQuery();
/** See SceneQuery. */
void execute(SceneQueryListener* listener);
};
/** Octree implementation of AxisAlignedBoxSceneQuery. */
class _OgreTerrainExport OctreeAxisAlignedBoxSceneQuery : public DefaultAxisAlignedBoxSceneQuery
{
public:
OctreeAxisAlignedBoxSceneQuery(SceneManager* creator);
~OctreeAxisAlignedBoxSceneQuery();
/** See RayScenQuery. */
void execute(SceneQueryListener* listener);
};
}
#endif
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