ogremayaexporter.h

来自「使用stl技术,(还没看,是听说的)」· C头文件 代码 · 共 44 行

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/*
============================================================================
This source file is part of the Ogre-Maya Tools.
Distributed as part of Ogre (Object-oriented Graphics Rendering Engine).
Copyright (C) 2003 Fifty1 Software Inc., Bytelords

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
or go to http://www.gnu.org/licenses/gpl.txt
============================================================================
*/
#ifndef _OGREMAYAEXPORTER_H_
#define _OGREMAYAEXPORTER_H_

#include <maya/MPxCommand.h>
#include <maya/MStatus.h>
#include <maya/MArgList.h>
#include <maya/MSyntax.h>
#include <string>
#include <map>

using namespace std;

class OgreMayaExporter : public MPxCommand {
public:
	// Maya API functions.
	static void *creator( void );
	virtual MStatus doIt( const MArgList &args );
	static MSyntax exporterSyntax(void);
};

#endif

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