📄 heap.h
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#ifndef Heap_h
#define Heap_h
#include<stdlib.h>
#include<iostream.h>
template<class Type> class MinPQ{
public:
virtual int Insert(const Type &)=0;
virtual int RemoveMin(Type &)=0;
};
template<class Type> class MinHeap:public MinPQ<Type>{
public:
MinHeap(int=256);
MinHeap(Type arr[],int n);
~MinHeap(){}//delete []heap;
MinHeap(const MinHeap<Type> & R);
const MinHeap<Type>& operator=(const MinHeap<Type> & R);
int Insert(const Type &x);
int RemoveMin(Type &x);
int IsEmpty()const{return CurrentSize==MaxHeapSize;}
void MakeEmpty(){CurrentSize=0;}
private:
enum{DefaultSize=256};
Type *heap;
int CurrentSize;
int MaxHeapSize;
void FilterDown(int i,int m);
void FilterUp(int i);
};
template<class Type> MinHeap<Type>::MinHeap(int maxSize){
MaxHeapSize=DefaultSize<maxSize?maxSize:DefaultSize;
heap=new Type[MaxHeapSize];
CurrentSize=0;
}
template<class Type> MinHeap<Type>::MinHeap(const MinHeap<Type> & R){
MaxHeapSize=DefaultSize<R.MaxHeapSize?R.MaxHeapSize:DefaultSize;
heap=new Type[MaxHeapSize];
CurrentSize=R.CurrentSize;
heap=R.heap;
}
template<class Type> const MinHeap<Type>& MinHeap<Type>::operator=(const MinHeap<Type> & R){
MaxHeapSize=DefaultSize<R.MaxHeapSize?R.MaxHeapSize:DefaultSize;
heap=new Type[MaxHeapSize];
CurrentSize=R.CurrentSize;
heap=R.heap;
return *this;
}
template<class Type> MinHeap<Type>::MinHeap(Type arr[],int n){
MaxHeapSize=DefaultSize<n ? n:DefaultSize;
heap=new Type[MaxHeapSize];
heap=arr;CurrentSize=n;
int currentPos=(CurrentSize-2)/2;
while(currentPos>=0){
FilterDown(currentPos,CurrentSize-1);
currentPos--;
}
}
template<class Type> void MinHeap<Type>::FilterDown(const int start,const int EndOfHeap){
int i=start,j=2*i+1;Type temp=heap[i];
while(j<=EndOfHeap){
if(j<EndOfHeap&&heap[j].key>heap[j+1].key)j++;
if(temp.key<=heap[j].key)break;
else{heap[i]=heap[j];i=j;j=2*j+1;}
}
heap[i]=temp;
}
template<class Type> void MinHeap<Type>::FilterUp(int start){
int j=start,i=(j-1)/2;Type temp=heap[j];
while(j>0){
if(heap[i].key<=temp.key)break;
else{heap[j]=heap[i];j=i;i=(i-1)/2;}
}
heap[j]=temp;
}
template<class Type> int MinHeap<Type>::Insert(const Type &x){
if(CurrentSize==MaxHeapSize){cerr<<"Heap Full"<<endl;exit(1);}
heap[CurrentSize]=x;FilterUp(CurrentSize);
CurrentSize++;
return 1;
}
template<class Type> int MinHeap<Type>::RemoveMin(Type &x){
if(!CurrentSize){cout<<"Heap empty"<<endl;return 0;}
x=heap[0];heap[0]=heap[CurrentSize-1];
CurrentSize--;
FilterDown(0,CurrentSize-1);
return 1;
}
#endif
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