📄 ddraw.h
字号:
{
/*** IUnknown methods ***/
STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
STDMETHOD_(ULONG,AddRef) (THIS) PURE;
STDMETHOD_(ULONG,Release) (THIS) PURE;
/*** IDirectDrawSurface methods ***/
STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;
STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE;
STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE;
STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;
STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;
STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;
STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
STDMETHOD(IsLost)(THIS) PURE;
STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
STDMETHOD(Restore)(THIS) PURE;
STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;
/*** Added in the v2 interface ***/
STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
STDMETHOD(PageLock)(THIS_ DWORD) PURE;
STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
};
#if !defined(__cplusplus) || defined(CINTERFACE)
#define IDirectDrawSurface2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
#define IDirectDrawSurface2_AddRef(p) (p)->lpVtbl->AddRef(p)
#define IDirectDrawSurface2_Release(p) (p)->lpVtbl->Release(p)
#define IDirectDrawSurface2_AddAttachedSurface(p,a) (p)->lpVtbl->AddAttachedSurface(p,a)
#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a) (p)->lpVtbl->AddOverlayDirtyRect(p,a)
#define IDirectDrawSurface2_Blt(p,a,b,c,d,e) (p)->lpVtbl->Blt(p,a,b,c,d,e)
#define IDirectDrawSurface2_BltBatch(p,a,b,c) (p)->lpVtbl->BltBatch(p,a,b,c)
#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e) (p)->lpVtbl->BltFast(p,a,b,c,d,e)
#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b) (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c) (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
#define IDirectDrawSurface2_Flip(p,a,b) (p)->lpVtbl->Flip(p,a,b)
#define IDirectDrawSurface2_GetAttachedSurface(p,a,b) (p)->lpVtbl->GetAttachedSurface(p,a,b)
#define IDirectDrawSurface2_GetBltStatus(p,a) (p)->lpVtbl->GetBltStatus(p,a)
#define IDirectDrawSurface2_GetCaps(p,b) (p)->lpVtbl->GetCaps(p,b)
#define IDirectDrawSurface2_GetClipper(p,a) (p)->lpVtbl->GetClipper(p,a)
#define IDirectDrawSurface2_GetColorKey(p,a,b) (p)->lpVtbl->GetColorKey(p,a,b)
#define IDirectDrawSurface2_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
#define IDirectDrawSurface2_GetFlipStatus(p,a) (p)->lpVtbl->GetFlipStatus(p,a)
#define IDirectDrawSurface2_GetOverlayPosition(p,a,b) (p)->lpVtbl->GetOverlayPosition(p,a,b)
#define IDirectDrawSurface2_GetPalette(p,a) (p)->lpVtbl->GetPalette(p,a)
#define IDirectDrawSurface2_GetPixelFormat(p,a) (p)->lpVtbl->GetPixelFormat(p,a)
#define IDirectDrawSurface2_GetSurfaceDesc(p,a) (p)->lpVtbl->GetSurfaceDesc(p,a)
#define IDirectDrawSurface2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
#define IDirectDrawSurface2_IsLost(p) (p)->lpVtbl->IsLost(p)
#define IDirectDrawSurface2_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
#define IDirectDrawSurface2_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
#define IDirectDrawSurface2_Restore(p) (p)->lpVtbl->Restore(p)
#define IDirectDrawSurface2_SetClipper(p,a) (p)->lpVtbl->SetClipper(p,a)
#define IDirectDrawSurface2_SetColorKey(p,a,b) (p)->lpVtbl->SetColorKey(p,a,b)
#define IDirectDrawSurface2_SetOverlayPosition(p,a,b) (p)->lpVtbl->SetOverlayPosition(p,a,b)
#define IDirectDrawSurface2_SetPalette(p,a) (p)->lpVtbl->SetPalette(p,a)
#define IDirectDrawSurface2_Unlock(p,b) (p)->lpVtbl->Unlock(p,b)
#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e) (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a) (p)->lpVtbl->UpdateOverlayDisplay(p,a)
#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b) (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
#define IDirectDrawSurface2_GetDDInterface(p,a) (p)->lpVtbl->GetDDInterface(p,a)
#define IDirectDrawSurface2_PageLock(p,a) (p)->lpVtbl->PageLock(p,a)
#define IDirectDrawSurface2_PageUnlock(p,a) (p)->lpVtbl->PageUnlock(p,a)
#endif
#endif
/*
* DDSURFACEDESC
*/
typedef struct _DDSURFACEDESC
{
DWORD dwSize; // size of the DDSURFACEDESC structure
DWORD dwFlags; // determines what fields are valid
DWORD dwHeight; // height of surface to be created
DWORD dwWidth; // width of input surface
LONG lPitch; // distance to start of next line (return value only)
DWORD dwBackBufferCount; // number of back buffers requested
union
{
DWORD dwMipMapCount; // number of mip-map levels requested
DWORD dwZBufferBitDepth; // depth of Z buffer requested
DWORD dwRefreshRate; // refresh rate (used when display mode is described)
};
DWORD dwAlphaBitDepth; // depth of alpha buffer requested
DWORD dwReserved; // reserved
LPVOID lpSurface; // pointer to the associated surface memory
DDCOLORKEY ddckCKDestOverlay; // color key for destination overlay use
DDCOLORKEY ddckCKDestBlt; // color key for destination blt use
DDCOLORKEY ddckCKSrcOverlay; // color key for source overlay use
DDCOLORKEY ddckCKSrcBlt; // color key for source blt use
DDPIXELFORMAT ddpfPixelFormat; // pixel format description of the surface
DDSCAPS ddsCaps; // direct draw surface capabilities
} DDSURFACEDESC;
/*
* ddsCaps field is valid.
*/
#define DDSD_CAPS 0x00000001l // default
/*
* dwHeight field is valid.
*/
#define DDSD_HEIGHT 0x00000002l
/*
* dwWidth field is valid.
*/
#define DDSD_WIDTH 0x00000004l
/*
* lPitch is valid.
*/
#define DDSD_PITCH 0x00000008l
/*
* dwBackBufferCount is valid.
*/
#define DDSD_BACKBUFFERCOUNT 0x00000020l
/*
* dwZBufferBitDepth is valid.
*/
#define DDSD_ZBUFFERBITDEPTH 0x00000040l
/*
* dwAlphaBitDepth is valid.
*/
#define DDSD_ALPHABITDEPTH 0x00000080l
/*
* ddpfPixelFormat is valid.
*/
#define DDSD_PIXELFORMAT 0x00001000l
/*
* ddckCKDestOverlay is valid.
*/
#define DDSD_CKDESTOVERLAY 0x00002000l
/*
* ddckCKDestBlt is valid.
*/
#define DDSD_CKDESTBLT 0x00004000l
/*
* ddckCKSrcOverlay is valid.
*/
#define DDSD_CKSRCOVERLAY 0x00008000l
/*
* ddckCKSrcBlt is valid.
*/
#define DDSD_CKSRCBLT 0x00010000l
/*
* dwMipMapCount is valid.
*/
#define DDSD_MIPMAPCOUNT 0x00020000l
/*
* dwRefreshRate is valid
*/
#define DDSD_REFRESHRATE 0x00040000l
/*
* All input fields are valid.
*/
#define DDSD_ALL 0x0007f9eel
/*============================================================================
*
* Direct Draw Capability Flags
*
* These flags are used to describe the capabilities of a given Surface.
* All flags are bit flags.
*
*==========================================================================*/
/****************************************************************************
*
* DIRECTDRAWSURFACE CAPABILITY FLAGS
*
****************************************************************************/
/*
* This bit currently has no meaning.
*/
#define DDSCAPS_3D 0x00000001l
/*
* Indicates that this surface contains alpha information. The pixel
* format must be interrogated to determine whether this surface
* contains only alpha information or alpha information interlaced
* with pixel color data (e.g. RGBA or YUVA).
*/
#define DDSCAPS_ALPHA 0x00000002l
/*
* Indicates that this surface is a backbuffer. It is generally
* set by CreateSurface when the DDSCAPS_FLIP capability bit is set.
* It indicates that this surface is THE back buffer of a surface
* flipping structure. DirectDraw supports N surfaces in a
* surface flipping structure. Only the surface that immediately
* precedeces the DDSCAPS_FRONTBUFFER has this capability bit set.
* The other surfaces are identified as back buffers by the presence
* of the DDSCAPS_FLIP capability, their attachment order, and the
* absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER
* capabilities. The bit is sent to CreateSurface when a standalone
* back buffer is being created. This surface could be attached to
* a front buffer and/or back buffers to form a flipping surface
* structure after the CreateSurface call. See AddAttachments for
* a detailed description of the behaviors in this case.
*/
#define DDSCAPS_BACKBUFFER 0x00000004l
/*
* Indicates a complex surface structure is being described. A
* complex surface structure results in the creation of more than
* one surface. The additional surfaces are attached to the root
* surface. The complex structure can only be destroyed by
* destroying the root.
*/
#define DDSCAPS_COMPLEX 0x00000008l
/*
* Indicates that this surface is a part of a surface flipping structure.
* When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and
* DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface
* on the resulting creations. The dwBackBufferCount field in the
* DDSURFACEDESC structure must be set to at least 1 in order for
* the CreateSurface call to succeed. The DDSCAPS_COMPLEX capability
* must always be set with creating multiple surfaces through CreateSurface.
*/
#define DDSCAPS_FLIP 0x00000010l
/*
* Indicates that this surface is THE front buffer of a surface flipping
* structure. It is generally set by CreateSurface when the DDSCAPS_FLIP
* capability bit is set.
* If this capability is sent to CreateSurface then a standalonw front buffer
* is created. This surface will not have the DDSCAPS_FLIP capability.
* It can be attached to other back buffers to form a flipping structure.
* See AddAttachments for a detailed description of the behaviors in this
* case.
*/
#define DDSCAPS_FRONTBUFFER 0x00000020l
/*
* Indicates that this surface is any offscreen surface that is not an overlay,
* texture, zbuffer, front buffer, back buffer, or alpha surface. It is used
* to identify plain vanilla surfaces.
*/
#define DDSCAPS_OFFSCREENPLAIN 0x00000040l
/*
* Indicates that this surface is an overlay. It may or may not be directly visible
* depending on whether or not it is currently being overlayed onto the primary
* surface. DDSCAPS_VISIBLE can be used to determine whether or not it is being
* overlayed at the moment.
*/
#define DDSCAPS_OVERLAY 0x00000080l
/*
* Indicates that unique DirectDrawPalette objects can be created and
* attached to this surface.
*/
#define DDSCAPS_PALETTE 0x00000100l
/*
* Indicates that this surface is the primary surface. The primary
* surface represents what the user is seeing at the moment.
*/
#define DDSCAPS_PRIMARYSURFACE 0x00000200l
/*
* Indicates that this surface is the primary surface for the left eye.
* The primary surface for the left eye represents what the user is seeing
* at the moment with the users left eye. When this surface is created the
* DDSCAPS_PRIMARYSURFACE represents what the user is seeing with the users
* right eye.
*/
#define DDSCAPS_PRIMARYSURFACELEFT 0x00000400l
/*
* Indicates that this surface memory was allocated in system memory
*/
#define DDSCAPS_SYSTEMMEMORY 0x00000800l
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -