📄 round.c
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/* * June 19, 2001 Manuel Novoa III * * Replaced cephes round (which was actually round to nearest or even) * with a (really lame actually) version that always rounds away from 0 * in conformance with ANSI/ISO. * * This doesn't check for inf or nan (hence the lame part) but the * cephes function it replaces didn't either. I plan to deal with * those issues when I rework things w.r.t. common code. * * Also, for now rename the original cephes round routine to rint since * it behaves the same for the default rounding mode (round to nearest). * This will have to be changed off course when floating point env * control functions are added. */#include <math.h>double round(x)double x;{ double ax, fax; ax = fabs(x); fax = floor(ax); if (ax - fax >= 0.5) { fax += 1.0; } if (x < 0) { x = -fax; } else { x = fax; } return x;}/***********************************************************************//* * Returns the nearest integer to x as a double precision * floating point result. If x ends in 0.5 exactly, the * nearest even integer is chosen. *//*Originally round fromCephes Math Library Release 2.1: January, 1989Copyright 1984, 1987, 1989 by Stephen L. MoshierDirect inquiries to 30 Frost Street, Cambridge, MA 02140*/double rint(x)double x;{double y, r;/* Largest integer <= x */y = floor(x);/* Fractional part */r = x - y;/* Round up to nearest. */if( r > 0.5 ) goto rndup;/* Round to even */if( r == 0.5 ) { r = y - 2.0 * floor( 0.5 * y ); if( r == 1.0 ) {rndup: y += 1.0; } }/* Else round down. */return(y);}
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