📄 mgame.h
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/*
*
============================================================================
* Name : MGame.h
* Part of : Example3D
* Created : 12/14/2003 by Forum Nokia
* Description:
* This is the project specification file for Example3D.
* Initial content was generated by Series 60 AppWizard.
*
* Version : 1.0.0
* Copyright: Forum Nokia
*
============================================================================
*/
#ifndef __MGAME_H__
#define __MGAME_H__
// INCLUDES
#include "TBitmap.h"
// CLASS DECLARATION
/**
* Base class for game
* CEngine can run games derived from this classe functions
*/
class MGame
{
public:
/// Virtual destructor
virtual ~MGame() {}
/// Drawing function
/// all game drawing should be done here
virtual void Draw( const TBitmap& aScreen ) = 0;
/// Moving function
/// all game physics and calculations
/// should be done here
virtual void Move( TUint8* aKey ) = 0;
};
#endif
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