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📄 micqwin32thread.h

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#if !defined(AFX_MICQWIN32THREAD_H__796ADD64_B1DD_11D2_A412_004095761FC1__INCLUDED_)
#define AFX_MICQWIN32THREAD_H__796ADD64_B1DD_11D2_A412_004095761FC1__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MICQWin32Thread.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CMICQWin32Thread thread

template<class T>
class CMICQWin32Thread : public CWinThread
{
	DECLARE_DYNCREATE(CMICQWin32Thread)
public:
	CMICQWin32Thread(){}           // protected constructor used by dynamic creation

// Attributes
public:

// Operations
public:
	T* winDlg;

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMICQWin32Thread)
	public:
	virtual BOOL InitInstance() {
		winDlg->DoModal();
		return TRUE;
		}
	virtual int ExitInstance() {
		return CWinThread::ExitInstance();
		}
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CMICQWin32Thread(){}

	// Generated message map functions
	//{{AFX_MSG(CMICQWin32Thread)
		// NOTE - the ClassWizard will add and remove member functions here.
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MICQWIN32THREAD_H__796ADD64_B1DD_11D2_A412_004095761FC1__INCLUDED_)

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