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📄 numbers.asm

📁 ART OF Assembly Language Programming, 很不错
💻 ASM
字号:
; Numbers.asm
;
; This program converts written English numbers in the range "zero"
; to "sixty five thousand five hundred thirty five" to the corresponding
; integer value.

		.xlist
		include 	stdlib.a
		includelib	stdlib.lib
		matchfuncs
		.list


dseg		segment	para public 'data'

Value		word	0			;Store results here.
HundredsVal	word	0
ThousandsVal	word	0


Str0		byte	"twenty one",0
Str1		byte	"nineteen hundred thirty-five",0
Str2		byte	"thirty three thousand two hundred nineteen",0
Str3		byte	"three",0
Str4		byte	"fourteen",0
Str5		byte	"fifty two",0
Str6		byte	"seven hundred",0
Str7		byte	"two thousand seven",0
Str8		byte	"four thousand ninety six",0
Str9		byte	"five hundred twelve",0
Str10		byte	"twenty three thousand two hundred ninety-five",0
Str11		byte	"seventy-five hundred",0
Str12		byte	"sixty-five thousand",0
Str13		byte	"one thousand",0


; The following grammar is what we use to process the numbers.
; Semantic actions appear in the braces.
;
; Note: begin by initializing Value, HundredsVal, and ThousandsVal to zero.
;
; N		-> separators zero
;		|  N4
;
; N4		-> do1000s maybe100s
;		|  do100s
;
; Maybe100s     -> do100s
;		|  <empty string>
;
; do1000s	-> Under100 "THOUSAND" separators
;				{ThousandsVal := Value*1000}
;
; do100s	-> Under100 "HUNDRED"
;			{HundredsVal := Value*100} After100
;		|  Under100
;
; After100	-> {Value := 0} Under100
;		|  {Value := 0} <empty string>
;
; Under100	-> {Value := 0} try20 try1s
;		|  {Value := 0} doTeens
;		|  {Value := 0} do1s
;
; try1s		-> do1s | <empty string>
;
; try20		-> "TWENTY" {Value := Value + 20}
;		|  "THIRTY" {Value := Value + 30}
;		|  ...
;		|  "NINETY" {Value := Value + 90}
;
; doTeens	-> "TEN" 	{Value := Value + 10}
;		|  "ELEVEN" 	{Value := Value + 11}
;		|  ...
;		|  "NINETEEN" 	{Value := Value + 19}
;
; do1s		-> "ONE"	{Value := Value + 1}
;		|  "TWO"	{Value := Value + 2}
;		|  ...
;		|  "NINE"	{Value := Value + 9}


separators	pattern	{anycset, delimiters, 0, delim2}
delim2		pattern	{spancset, delimiters}
doSuccess	pattern	{succeed}
AtLast		pattern	{sl_match2, separators, AtEOS, AtEOS}
AtEOS		pattern	{EOS}


N		pattern	{sl_match2, separators, N2, N2}
N2		pattern	{matchistr, zero, N3, AtLast}
zero		byte	"ZERO",0

N3		pattern	{sl_match2, N4, 0, AtLast}
N4		pattern	{sl_match2, do1000s, do100s, Maybe100s}
Maybe100s	pattern	{sl_match2, do100s, AtLast, AtLast}

do1000s		pattern	{sl_match2, Under100, 0, do1000s2}
do1000s2	pattern	{matchistr, str1000, 0, do1000s3}
do1000s3	pattern	{sl_match2, separators, do1000s4, do1000s5}
do1000s4	pattern	{EOS, 0, 0, do1000s5}
do1000s5	pattern	{Get1000s}
str1000		byte	"THOUSAND",0

do100s		pattern	{sl_match2, do100s1, Under100, After100}
do100s1		pattern	{sl_match2, Under100, 0, do100s2}
do100s2		pattern	{matchistr, str100, 0, do100s3}
do100s3		pattern	{sl_match2, separators, do100s4, do100s5}
do100s4		pattern	{EOS, 0, 0, do100s5}
do100s5		pattern	{Get100s}
str100		byte	"HUNDRED",0

After100	pattern	{SetVal, 0, 0, After100a}
After100a	pattern	{sl_match2, Under100, doSuccess}

Under100	pattern	{SetVal, 0, 0, Under100a}
Under100a	pattern	{sl_match2, try20, Under100b, Do1orE}
Under100b	pattern	{sl_match2, doTeens, do1s}

Do1orE		pattern	{sl_match2, do1s, doSuccess, 0}



NumPat		macro	lbl, next, Constant, string
		local	try, SkipSpcs, val, str, tryEOS
lbl		pattern	{sl_match2, try, next}
try		pattern	{matchistr, str, 0, SkipSpcs}
SkipSpcs	pattern	{sl_match2, separators, tryEOS, val}
tryEOS		pattern	{EOS, 0, 0, val}
val		pattern	{AddVal, Constant}
str		byte	string
		byte	0
		endm

		NumPat	doTeens, try11, 10, "TEN"
		NumPat	try11, try12, 11, "ELEVEN"
		NumPat	try12, try13, 12, "TWELVE"
		NumPat	try13, try14, 13, "THIRTEEN"
		NumPat	try14, try15, 14, "FOURTEEN"
		NumPat	try15, try16, 15, "FIFTEEN"
		NumPat	try16, try17, 16, "SIXTEEN"
		NumPat	try17, try18, 17, "SEVENTEEN"
		NumPat	try18, try19, 18, "EIGHTEEN"
		NumPat	try19, 0, 19, "NINETEEN"

		NumPat	do1s, try2, 1, "ONE"
		NumPat	try2, try3, 2, "TWO"
		NumPat	try3, try4, 3, "THREE"
		NumPat	try4, try5, 4, "FOUR"
		NumPat	try5, try6, 5, "FIVE"
		NumPat	try6, try7, 6, "SIX"
		NumPat	try7, try8, 7, "SEVEN"
		NumPat	try8, try9, 8, "EIGHT"
		NumPat	try9, 0, 9, "NINE"

		NumPat	try20, try30, 20, "TWENTY"
		NumPat	try30, try40, 30, "THIRTY"
		NumPat	try40, try50, 40, "FORTY"
		NumPat	try50, try60, 50, "FIFTY"
		NumPat	try60, try70, 60, "SIXTY"
		NumPat	try70, try80, 70, "SEVENTY"
		NumPat	try80, try90, 80, "EIGHTY"
		NumPat	try90, 0, 90, "NINETY"

		include	stdsets.a

dseg		ends



cseg		segment	para public 'code'
		assume	cs:cseg, ds:dseg


; Semantic actions for our grammar:
;
;
;
; Get1000s-	We've just processed the value one..nine, grab it from
;		the value variable, multiply it by 1000, and store it
;		into thousandsval.

Get1000s	proc	far
		push	ds
		push	dx
		mov	ax, dseg
		mov	ds, ax

		mov	ax, 1000
		mul	Value
		mov	ThousandsVal, ax
		mov	Value, 0

		pop	dx
		mov	ax, di			;Required by sl_match.
		pop	ds
		stc				;Always return success.
		ret
Get1000s	endp


; Get100s-	We've just processed the value one..nine, grab it from
;		the value variable, multiply it by 100, and store it
;		into hundredsval.

Get100s		proc	far
		push	ds
		push	dx
		mov	ax, dseg
		mov	ds, ax

		mov	ax, 100
		mul	Value
		mov	HundredsVal, ax
		mov	Value, 0

		pop	dx
		mov	ax, di			;Required by sl_match.
		pop	ds
		stc				;Always return success.
		ret
Get100s		endp


; SetVal-	This routine sets Value to whatever is in si

SetVal		proc	far
		push	ds
		mov	ax, dseg
		mov  	ds, ax
		mov	Value, si
		mov	ax, di
		pop	ds
		stc
		ret
SetVal		endp

; AddVal-	This routine sets adds whatever is in si to Value

AddVal		proc	far
		push	ds
		mov	ax, dseg
		mov  	ds, ax
		add	Value, si
		mov	ax, di
		pop	ds
		stc
		ret
AddVal		endp


; Succeed matches the empty string.  In other words, it matches anything
; and always returns success without eating any characters from the input
; string.

Succeed		proc	far
		mov	ax, di
		stc
		ret
Succeed		endp


HereIAm		proc	far
		print
		byte	"Here I am:",0
		mov	ax, si
		putu
		putcr
		mov	ax, di
		stc
		ret
HereIam		endp

ConvertNumber	proc	near
		mov	value, 0
		mov	HundredsVal, 0
		mov	ThousandsVal, 0

		ldxi	N
		xor	cx, cx
		match
		jnc	NoMatch
		mov	al, "'"
		putc
		puts
		print
		byte	"' = ", 0
		mov	ax, ThousandsVal
		add	ax, HundredsVal
		add	ax, Value
		putu
		putcr
		jmp	Done

NoMatch:	print
		byte	"Illegal number",cr,lf,0

Done:		ret
ConvertNumber	endp



Main		proc
		mov	ax, dseg
		mov	ds, ax
		mov	es, ax

		meminit				;Init memory manager.

; Union in a "-" to the delimiters set because numbers can have
; dashes in them.

		lesi	delimiters
		mov	al, '-'
		addchar


		lesi	Str0
		call	ConvertNumber
		lesi	Str1
		call	ConvertNumber
		lesi	Str2
		call	ConvertNumber
		lesi	Str3
		call	ConvertNumber
		lesi	Str4
		call	ConvertNumber
		lesi	Str5
		call	ConvertNumber
		lesi	Str6
		call	ConvertNumber
		lesi	Str7
		call	ConvertNumber
		lesi	Str8
		call	ConvertNumber
		lesi	Str9
		call	ConvertNumber
		lesi	Str10
		call	ConvertNumber
		lesi	Str11
		call	ConvertNumber
		lesi	Str12
		call	ConvertNumber
		lesi	Str13
		call	ConvertNumber


Quit:		ExitPgm
Main		endp

cseg		ends

sseg		segment	para stack 'stack'
stk		db	1024 dup ("stack   ")
sseg		ends

zzzzzzseg	segment	para public 'zzzzzz'
LastBytes	db	16 dup (?)
zzzzzzseg	ends
		end	Main

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