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📄 dynamicip.cpp

📁 动态IP地址.rar
💻 CPP
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// DynamicIP.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "DynamicIP.h"
#include "DynamicIPDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDynamicIPApp

BEGIN_MESSAGE_MAP(CDynamicIPApp, CWinApp)
	//{{AFX_MSG_MAP(CDynamicIPApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDynamicIPApp construction

CDynamicIPApp::CDynamicIPApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CDynamicIPApp object

CDynamicIPApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CDynamicIPApp initialization

BOOL CDynamicIPApp::InitInstance()
{
	if (!AfxSocketInit())
	{
		AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
		return FALSE;
	}

	// Change the INI file to use to point to the directory 
	// where the EXE is located
	TCHAR pszFileName[_MAX_PATH];
	GetModuleFileName(NULL, pszFileName, _MAX_PATH);
	TCHAR drive[_MAX_DRIVE];   
	TCHAR dir[_MAX_DIR];
	TCHAR fname[_MAX_FNAME];   
	_tsplitpath(pszFileName, drive, dir, fname, NULL);
	_tmakepath(pszFileName, drive, dir, fname, _T("INI"));
	free((void*)m_pszProfileName);
	m_pszProfileName = _tcsdup(pszFileName);

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CDynamicIPDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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