bufferedgraphictableitem1.java
来自「Azureus is a powerful, full-featured, cr」· Java 代码 · 共 231 行
JAVA
231 行
/*
* File : BufferedGraphicTableItem1.java
* Created : 24 nov. 2003
*
* Azureus - a Java Bittorrent client
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details ( see the LICENSE file ).
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package org.gudy.azureus2.ui.swt.components;
import org.eclipse.swt.graphics.GC;
import org.eclipse.swt.graphics.Image;
import org.eclipse.swt.graphics.Rectangle;
import org.eclipse.swt.graphics.Point;
import org.eclipse.swt.widgets.Table;
import org.gudy.azureus2.ui.swt.components.BufferedTableRow;
import org.gudy.azureus2.ui.swt.views.utils.VerticalAligner;
/** Draws an image at a column in a row of a table using direct paints to the
* table.
* In comparison to BufferedGraphicTable2,
* Pros:
* - Cleaner
* - More proper
*
* Cons:
* - Bug - overpainting of table causing our cell to redraw everytime any other cell redraws
* (New for Windows since SWT3.0M8, always been there for linux)
* - Bug - incorrect drawing location on linux (new to SWT3.0M8)
* - other bugs
*
* @see BufferedGraphicTable2
* @author TuxPaper
*
*/
public abstract class BufferedGraphicTableItem1 extends BufferedGraphicTableItem {
//The Buffered image
private Image image;
public BufferedGraphicTableItem1(BufferedTableRow row,int position) {
super(row, position);
}
/** Retrieve the graphic related to this table item.
* @return the Image that is draw in the cell, or null if there is none.
*/
public Image getGraphic() {
return image;
}
/* Sets image to be drawn.
* @param img Image to be stored & drawn
* @return true - image was changed. false = image was the same
*/
public boolean setGraphic(Image img) {
boolean bImageSet = (image != img);
boolean bDoRedraw = (img == null);
if (bImageSet) {
// redraw if size changed to wipe area
if (!bDoRedraw &&
image != null && !image.isDisposed() && !img.isDisposed() &&
!image.getBounds().equals(img.getBounds()))
bDoRedraw = true;
image = img;
}
if (bDoRedraw) {
Table table = getTable();
if (table != null && !table.isDisposed()) {
Rectangle bounds = getBoundsForCanvas();
if (bounds != null) table.redraw(bounds.x, bounds.y,
bounds.width, bounds.height, true);
}
return bImageSet;
} else {
doPaint();
}
return bImageSet;
}
public boolean needsPainting() {
return true;
}
public void doPaint() {
doPaint((GC)null);
}
/** Paint the bar without updating it's data. Unless the size changed.
*/
public void doPaint(GC gc) {
Table table = getTable();
//Compute bounds ...
Rectangle bounds = getBoundsForCanvas();
//In case item isn't displayed bounds is null
if (bounds == null || image == null || image.isDisposed()) {
return;
}
//debugOut("doPnt:" + ((gc == null) ? "GC NULL" : String.valueOf(gc.getClipping())) +
// "ta="+table.getClientArea()+";bounds="+bounds, false);
Rectangle imageBounds = image.getBounds();
if (fillCell) {
if (imageBounds.width != bounds.width ||
imageBounds.height != bounds.height) {
/*
// Enable this for semi-fast visual update with some flicker
boolean ourGC = (gc == null);
if (ourGC)
gc = new GC(table);
if (gc != null) {
gc.drawImage(image, 0, 0, imageBounds.width, imageBounds.height,
bounds.x, bounds.y, bounds.width, bounds.height);
if (ourGC)
gc.dispose();
}
// _OR_ enable refresh() for slower visual update with lots of flicker
//refresh();
// OR, disable both and image will be updated on next graphic bar update
// TODO: make config option to choose
*/
//debugOut("doPaint() sizewrong. Image="+imageBounds +";us="+bounds, false);
invalidate();
return;
}
} else if (imageBounds.width < bounds.width) {
bounds.x += (bounds.width - imageBounds.width) / 2;
}
Rectangle tableBounds = table.getClientArea();
if (bounds.y + bounds.height < table.getHeaderHeight() || bounds.y > tableBounds.height) {
//debugOut("doPaint() "+String.valueOf(bounds.y + bounds.height)+"<"+tableBounds.y, false);
return;
}
Rectangle clipping = new Rectangle(bounds.x, bounds.y,
bounds.width,
bounds.height);
if (clipping.y < table.getHeaderHeight()) {
clipping.height -= table.getHeaderHeight() - clipping.y;
clipping.y = table.getHeaderHeight();
}
if (clipping.y + clipping.height > tableBounds.height)
clipping.height = tableBounds.height - clipping.y + 1;
//debugOut("doPaint() clipping="+clipping, false);
if (clipping.width <= 0 && clipping.height <= 0) {
return;
}
// See Eclipse Bug 42416
// "[Platform Inconsistency] GC(Table) has wrong origin"
// Notes/Questions:
// - GTK's "new GC(table)" starts under header, instead of above
// -- so, adjust bounds up
// - Appears to apply to new GC(table) AND GC passed by PaintEvent from a Table PaintListener
// - Q) .height may be effected (smaller than it should be). How does this effect clipping?
// - Q) At what version does this bug start appearing?
// A) Reports suggest at least 2.1.1
int iAdj = VerticalAligner.getTableAdjustVerticalBy(table);
bounds.y += iAdj;
clipping.y += iAdj;
// New: GTK M8+ has a bounds.x bug.. works fine in M7, but assume people have M8 or higher (3.0final)
iAdj = VerticalAligner.getTableAdjustHorizontallyBy(table);
bounds.x += iAdj;
clipping.y += iAdj;
boolean ourGC = (gc == null);
if (ourGC) {
gc = new GC(table);
if (gc == null) {
return;
}
}
gc.setClipping(clipping);
gc.drawImage(image, bounds.x, bounds.y);
//debugOut("doPnt:"+gc+": ourGC="+ourGC+"clp:"+ gc.getClipping()+";bounds:"+bounds+";ca="+table.getClientArea(), false);
if (ourGC) {
gc.dispose();
}
}
public void dispose() {
super.dispose();
image = null;
}
/** Calculate the bounds of the receiver should be drawing in
* @return what size/position the canvas should be
*/
public Rectangle getBoundsForCanvas() {
Rectangle bounds = getBounds();
if(bounds == null)
return null;
bounds.y += marginHeight;
bounds.height -= (marginHeight * 2);
bounds.x += marginWidth;
bounds.width -= (marginWidth * 2);
return bounds;
}
public Point getSize() {
Rectangle bounds = getBounds();
if(bounds == null)
return new Point(0, 0);
return new Point(bounds.width - (marginWidth * 2),
bounds.height - (marginHeight * 2));
}
public void invalidate() {
}
}
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