📄 virtualserverchannelselector.java
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/*
* Created on Dec 4, 2004
* Created by Alon Rohter
* Copyright (C) 2004 Aelitis, All Rights Reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* AELITIS, SARL au capital de 30,000 euros
* 8 Allee Lenotre, La Grille Royale, 78600 Le Mesnil le Roi, France.
*
*/
package com.aelitis.azureus.core.networkmanager;
import java.net.*;
import java.nio.channels.*;
import org.gudy.azureus2.core3.util.AEThread;
import org.gudy.azureus2.core3.util.Debug;
/**
* Virtual server socket channel for listening and accepting incoming connections.
*/
public class VirtualServerChannelSelector {
private ServerSocketChannel server_channel = null;
private final InetSocketAddress bind_address;
private final SelectListener listener;
private boolean running = false;
/**
* Create a new server listening on the given address and reporting to the given listener.
* @param bind_address ip+port to listen on
* @param listener to notify of incoming connections
*/
public VirtualServerChannelSelector( InetSocketAddress bind_address, SelectListener listener ) {
this.bind_address = bind_address;
this.listener = listener;
}
/**
* Start the server and begin accepting incoming connections.
*
*/
public synchronized void start() {
if( !running ) {
try {
server_channel = ServerSocketChannel.open();
server_channel.socket().setReuseAddress( true );
server_channel.socket().bind( bind_address, 100 );
AEThread accept_thread = new AEThread( "VServerSelector:port" + bind_address.getPort() ) {
public void runSupport() {
running = true;
accept_loop();
}
};
accept_thread.setDaemon( true );
accept_thread.start();
}
catch( Throwable t ) { Debug.out( t ); }
}
}
/**
* Stop the server.
*/
public synchronized void stop() {
running = false;
if( server_channel != null ) {
try {
server_channel.close();
server_channel = null;
}
catch( Throwable t ) { Debug.out( t ); }
}
}
private void accept_loop() {
while( running ) {
try {
SocketChannel client_channel = server_channel.accept();
client_channel.configureBlocking( false );
listener.newConnectionAccepted( client_channel );
}
catch( Throwable t ) {
Debug.out( t );
try { Thread.sleep( 500 ); }catch( Exception e ) { e.printStackTrace(); }
}
}
}
/**
* Listener notified when a new incoming connection is accepted.
*/
public interface SelectListener {
/**
* The given connection has just been accepted.
* @param channel new connection
*/
public void newConnectionAccepted( SocketChannel channel );
}
}
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