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📄 access_levels.php

📁 一个基于web的rpg游戏源代码
💻 PHP
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<?php/*** Netlands World Server is the coordinator of the VR in the Netlands Project* Copyright (C) 2002 Ricard Pillosu* * This program is free software; you can redistribute it and/or* modify it under the terms of the GNU General Public License* as published by the Free Software Foundation; either version 2* of the License, or (at your option) any later version.* * This program is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the* GNU General Public License for more details.* * You should have received a copy of the GNU General Public License* along with this program; if not, write to the Free Software* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.*//* vim: set expandtab tabstop=4 shiftwidth=4 */// Access levels for commands/functions// Ricard: Maybe we could convert it in an object?$ACCESS_LEVELS = array(    // connection.php    "version"           => array(        "level" => user_list::L_CONNECTED),    "quit"              => array(        "level" => user_list::L_CONNECTED),    "ping"              => array(        "level" => user_list::L_CONNECTED),    // create_user.php    "create_user"       => array(        "args" => array(            "login"     => 3,            "password"  => 3),        "level" => user_list::L_CONNECTED),    "drop_user"         => array(        "args" => array(            "login"     => 3,            "password"  => 3),        "level" => user_list::L_CONNECTED),    // login.php    "login"             => array(        "args" => array(            "user"      => 3,            "password"  => 3),        "level" => user_list::L_CONNECTED),    "logout"            => array(        "level" => user_list::L_LOGGED),    "get_user"          => array(        "level" => user_list::L_LOGGED),    "modify_user"       => array(        "level" => user_list::L_LOGGED),    "save_user"         => array(        "level" => user_list::L_LOGGED),    // character.php    "list_character"    => array(        "level" => user_list::L_LOGGED),    "create_character"  => array(        "args" => array(            "name" => 3), // more ?        "level" => user_list::L_LOGGED),    "drop_character"    => array(        "args" => array(            "id" => 32),        "level" => user_list::L_LOGGED),    // entity.php    "get_entity"        => array(        "args" => array(            "id" => 32),        "level" => user_list::L_PLAYING),    "get_childs"        => array(        "args" => array(            "id" => 32),        "level" => user_list::L_PLAYING),    "get_parent"        => array(        "args" => array(            "id" => 32),        "level" => user_list::L_PLAYING),    // go.php    "go"                => array(        "args" => array(            "id" => 32),        "level" => user_list::L_PLAYING),    // say.php    "say"               => array(        "args" => array(            "phrase" => 1),        "level" => user_list::L_PLAYING),    // put.php    "put"               => array(        "args" => array(            "id" => 32,            "parent_id" => 32),        "level" => user_list::L_PLAYING),    // get.php    "get"               => array(        "args" => array(            "id" => 32,            "parent_id" => 32),        "level" => user_list::L_PLAYING),    // editor.php    "create_entity"  => array(        "args" => array(            "type" => 3),        "level" => user_list::L_EDITOR),    "drop_entity"  => array(        "args" => array(            "id" => 32),        "level" => user_list::L_EDITOR),    "list_entity" => array(        "level" => user_list::L_EDITOR),    "update_entity" => array(        "args" => array(            "id" => 32),        "level" => user_list::L_EDITOR),    "move_entity" => array(        "args" => array(            "id"        => 32,            "parent_id" => 32),        "level" => user_list::L_EDITOR),    "save_entities" => array(        "level" => user_list::L_EDITOR),   // admin.php    "shutdown"          => array(        "level" => user_list::L_ADMIN),    "print_list"        => array(        "level" => user_list::L_ADMIN),    "print_tree"        => array(        "level" => user_list::L_ADMIN));// Access levels for commands/functions$ACCESS_LEVELS_IA = array(    "version"           => array(        "level" => user_list::L_CONNECTED),    "quit"              => array(        "level" => user_list::L_CONNECTED),    "ping"              => array(        "level" => user_list::L_CONNECTED),    // ai.php    "welcome"             => array(        "args" => array(            "message"      => 3),        "level" => user_list::L_CONNECTED),    "login"             => array(        "args" => array(            "ok"        => 1,            "user"      => 3,            "msg"       => 3),        "level" => user_list::L_CONNECTED),    "shutdown"          => array(        "level" => user_list::L_CONNECTED), // ADMIN    "unknown"            => array(        "level" => user_list::L_CONNECTED),    "access_denied"            => array(        "level" => user_list::L_CONNECTED),    "bad_args"            => array(        "level" => user_list::L_CONNECTED),    "list_character"    => array(        "level" => user_list::L_LOGGED),    "logout"            => array(        "level" => user_list::L_LOGGED));?>

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