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📄 roll.txt

📁 Lachesis an IRCRPG combat engine written in a combination of C and C++. The combat engine is being w
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Dice roller moduleThis module is part of RPGServ.void Cmd_roll_Init();	Lachesis only: this is the function used by modinit.lst when this		       module is part of the build - calls Cmd_Allocvoid Cmd_Roll_Root(void *, int, const char *);	Handler for the roll command. In RPGServ, if ALLOW_ANY_TO_ROLL is	defined, this may be invoked with a tracking ticket (i.e.	auth == CMD_AUTH_NONE)	Format is ROLL <count>d<sides>[+/-<value>]	Examples: 4d6 generates and totals 4 numbers from 1 to 6		  1d20+5 generates a number from 6 to 25		  1d5-1 generates a number from 0 to 4void Cmd_WRoll_Root(void *, int, const char *);	Handler for the wroll command. In RPGServ, if ALLOW_ANY_TO_ROLL is	defined, this may be invoked with a tracking ticket (i.e.	auth == CMD_AUTH_NONE)	Format is WROLL <count>-<threshold>	Examples: 6-4 rolls 6 with a difficulty of 4		  3-8 rolls 3 with a difficulty of 8@(#) $Id: roll.txt,v 1.1.1.1 2004/01/16 07:28:15 lachesis Exp $

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