📄 alicewotlasmessage.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.server.bots.alice;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import wotlas.libs.net.NetMessage;
/**
* A message that can be sent from the wotlas server or the Alice wotlas server.
* It contains a message request for Alice or an answer sent by Alice (depends who
* sends the message alice or wotlas... )
*
* @author Aldiss
*/
public class AliceWotlasMessage extends NetMessage {
/*------------------------------------------------------------------------------------*/
/** Primary key of the player that sent the original message.
*/
protected String playerPrimaryKey;
/** Primary key of the bot who is the target of the message.
*/
protected String botPrimaryKey;
/** Message sent to AliceBot or answered by aliceBot.
*/
protected String message;
/** Server ID of the wotlas server that started the message transaction
*/
protected int serverID;
/*------------------------------------------------------------------------------------*/
/** Constructor.
*/
public AliceWotlasMessage() {
super();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Constructor with parameters.
*/
public AliceWotlasMessage(String playerPrimaryKey, String botPrimaryKey, String message, int serverID ) {
super();
this.playerPrimaryKey = playerPrimaryKey;
this.botPrimaryKey = botPrimaryKey;
this.message = message;
this.serverID = serverID;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we put your message data on the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param ostream data stream where to put your data (see java.io.DataOutputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void encode( DataOutputStream ostream ) throws IOException {
ostream.writeUTF( playerPrimaryKey );
ostream.writeUTF( botPrimaryKey );
ostream.writeUTF( message );
ostream.writeInt( serverID );
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we retrieve our message data from the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param istream data stream where you retrieve your data (see java.io.DataInputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void decode( DataInputStream istream ) throws IOException {
playerPrimaryKey = istream.readUTF();
botPrimaryKey = istream.readUTF();
message = istream.readUTF();
serverID = istream.readInt();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
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