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📄 serverobjectmanager.java

📁 Vyger offers a D & D and Rogue-like environment in a graphical online roleplay game.
💻 JAVA
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/*
 * Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
 * Copyright (C) 2001 - WOTLAS Team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 
package wotlas.server;

import wotlas.common.objects.ObjectManager;

import wotlas.common.objects.inventories.Inventory;	

import wotlas.common.universe.WotlasLocation;

/** 
 * The ServerObjectManager.<br>
 * Used to handle all kinds of Object and Inventory server side.
 * @see wotlas.client.ClientObjectManager 
 * @author Elann
 */

public class ServerObjectManager implements ObjectManager
{

 /*------------------------------------------------------------------------------------*/
  
 /** The owned Inventory object.
  */
  protected Inventory inventory;

 
 /*------------------------------------------------------------------------------------*/
		
  /* ------- Constructor ----- */
  
  /** Default constructor.
   */
   	public ServerObjectManager() {
	}		
	
  /** Parametric constructor.
   * @param inventory the inventory of my player
   */
   	public ServerObjectManager(Inventory inventory)
	{
	 this.inventory=inventory;
	}		
		
  /* ------- Methods --------- */
	
  /** Get the Inventory object of the player
   *  @return the player's Inventory
   */
    public Inventory getInventory() 
	{ 
	 return inventory;
	}

  /** Set the Inventory of the Manager.
  	  @param inventory the new Inventory
   */
    public void setInventory(Inventory inventory)
	{
	 this.inventory=inventory; 
	}

 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

}

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