📄 serverobjectmanager.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001 - WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.server;
import wotlas.common.objects.ObjectManager;
import wotlas.common.objects.inventories.Inventory;
import wotlas.common.universe.WotlasLocation;
/**
* The ServerObjectManager.<br>
* Used to handle all kinds of Object and Inventory server side.
* @see wotlas.client.ClientObjectManager
* @author Elann
*/
public class ServerObjectManager implements ObjectManager
{
/*------------------------------------------------------------------------------------*/
/** The owned Inventory object.
*/
protected Inventory inventory;
/*------------------------------------------------------------------------------------*/
/* ------- Constructor ----- */
/** Default constructor.
*/
public ServerObjectManager() {
}
/** Parametric constructor.
* @param inventory the inventory of my player
*/
public ServerObjectManager(Inventory inventory)
{
this.inventory=inventory;
}
/* ------- Methods --------- */
/** Get the Inventory object of the player
* @return the player's Inventory
*/
public Inventory getInventory()
{
return inventory;
}
/** Set the Inventory of the Manager.
@param inventory the new Inventory
*/
public void setInventory(Inventory inventory)
{
this.inventory=inventory;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
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