📄 playerawaymsgbehaviour.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.server.message.description;
import java.io.IOException;
import java.util.*;
import wotlas.utils.*;
import wotlas.libs.net.NetMessageBehaviour;
import wotlas.common.message.description.*;
import wotlas.common.universe.*;
import wotlas.common.router.MessageRouter;
import wotlas.common.chat.*;
import wotlas.common.Player;
import wotlas.server.PlayerImpl;
import wotlas.common.message.description.*;
/**
* Associated behaviour to the PlayerAwayMessage...
*
* @author Aldiss
*/
public class PlayerAwayMsgBehaviour extends PlayerAwayMessage implements NetMessageBehaviour {
/*------------------------------------------------------------------------------------*/
/** Constructor.
*/
public PlayerAwayMsgBehaviour() {
super();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Associated code to this Message...
*
* @param sessionContext an object giving specific access to other objects needed to process
* this message.
*/
public void doBehaviour( Object sessionContext ) {
// The sessionContext is here a PlayerImpl.
PlayerImpl player = (PlayerImpl) sessionContext;
// is our player the dest of this message
if( primaryKey.equals(player.getPrimaryKey()) ) {
// we save the new away message
player.setPlayerAwayMessage( playerAwayMessage );
return;
}
// no, it's another player we want...
if( !player.getLocation().isRoom() ) {
Debug.signal( Debug.ERROR, this, "Location is not a room ! "+player.getLocation() );
return;
}
// we search for the player via our MessageRouter
MessageRouter mRouter = player.getMessageRouter();
if(mRouter==null) return;
PlayerImpl searchedPlayer = (PlayerImpl) mRouter.getPlayer( primaryKey );
if( searchedPlayer!=null ) {
Calendar lastTime = Calendar.getInstance();
lastTime.setTime(new Date(searchedPlayer.getLastDisconnectedTime()));
String awayMsg = "I was last connected on " + Tools.getLexicalDate(lastTime)+ "<br>";
awayMsg += searchedPlayer.getPlayerAwayMessage();
player.sendMessage( new PlayerAwayMessage( primaryKey, awayMsg ) );
return;
}
Debug.signal( Debug.WARNING, this, "Could not find player : "+primaryKey );
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
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