📄 usefulobject.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001 - WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.common.objects.usefuls;
import wotlas.common.objects.BaseObject;
import wotlas.common.objects.interfaces.*;
/**
* The base class for all useful objects. (equippable objects)
*
* @author Elann
* @see wotlas.common.objects.BaseObject
* @see wotlas.common.objects.interfaces.UsefulInterface
*/
public abstract class UsefulObject extends BaseObject implements UsefulInterface
{
/*------------------------------------------------------------------------------------*/
/** Is it ready ?
*/
protected boolean ready;
/*------------------------------------------------------------------------------------*/
/** The default constructor.
*/
public UsefulObject()
{
super();
className="UsefulObject";
objectName="default useful object";
ready=false;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Use the object. Lots of different implementations.
*/
public abstract void use();
/** Ready the object for usage. Lots of different implementations.
*/
public abstract void ready();
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
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