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📄 tilemanagerfakeiso.java

📁 Vyger offers a D & D and Rogue-like environment in a graphical online roleplay game.
💻 JAVA
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/*
 * Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
 * Copyright (C) 2001-2003 WOTLAS Team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 
package wotlas.common.universe;

import wotlas.common.*;
import wotlas.utils.*;
import wotlas.libs.persistence.*;
import wotlas.libs.graphics2D.*;
import wotlas.libs.graphics2D.drawable.*;
import wotlas.utils.*;
import wotlas.common.environment.*;
import wotlas.editor.*;

import java.awt.*;
import java.util.*;

 /** Group of graphics represents an Id+ the size of the Tiles inside the image, and the name of the image
  *
  * @author Diego
  * @see wotlas.common.universe.TileMap
  * @see wotlas.client.TileMapData
  */
 
public class TileManagerFakeIso extends TileMapManager{
    
    /** id used in Serialized interface.
     */
    private static final long serialVersionUID = 556565L;

 /*------------------------------------------------------------------------------------*/
    
    static final byte MAPTYPE = TileMap.FAKEISO;

        /** wht's the basic floor id, eventually used for overlay tiles?
     *  it's basicFloorId
     */
    private byte basicFloorId;
    private byte basicFloorIdTileNr;

  /** Map exits...
   */
    private MapExit[] mapExits;

    transient private TileMap tileMap;

  /** array with fake iso data
   */
    private FakeIsoLayers[][] fakeIsoLayers;
    
  /** data of additive layers of map.
   */
    private byte[][][] mapBackgroundData;
    private boolean[][] mapBackgroundDataMask;
    
  /** only for persistence
   */
    public TileManagerFakeIso( ) {
    }

  /** create the object
   */
    public TileManagerFakeIso( TileMap tileMap) {
        this.tileMap = tileMap;
    }
    
 /*------------------------------------------------------------------------------------*/

  /** String Info.
   */
    public String toString(){
         return "FakeIso - ";
    }

 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

  /** id version of data, used in serialized persistance.
   */
    public int ExternalizeGetVersion(){
        return 2;
    }

 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

  /** write object data with serialize.
   */
    public void writeExternal(java.io.ObjectOutput objectOutput)
    throws java.io.IOException {
        objectOutput.writeInt( ExternalizeGetVersion() );
        objectOutput.writeObject( mapBackgroundData );
        objectOutput.writeObject( mapBackgroundDataMask );
        objectOutput.writeObject( fakeIsoLayers );
        objectOutput.writeByte( basicFloorId );
        objectOutput.writeByte( basicFloorIdTileNr );
        objectOutput.writeObject( mapExits );
    }
    
 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

  /** read object data with serialize.
   */
    public void readExternal(java.io.ObjectInput objectInput)
    throws java.io.IOException, java.lang.ClassNotFoundException {
        int IdTmp = objectInput.readInt();
        if( IdTmp == ExternalizeGetVersion() ){
            mapBackgroundData = ( byte[][][] ) objectInput.readObject();
            mapBackgroundDataMask = ( boolean[][] ) objectInput.readObject();
            fakeIsoLayers = ( FakeIsoLayers[][] ) objectInput.readObject();
            basicFloorId = objectInput.readByte();
            basicFloorIdTileNr = objectInput.readByte();
            mapExits = ( MapExit[] ) objectInput.readObject();
        } else {
            // to do.... when new version
        }
    }

    public void setMapExits(MapExit[] myMapExits) {
      this.mapExits = myMapExits;
    }

    public MapExit[] getMapExits() {
      return mapExits;
    }
 
    public void setFakeIsoLayers( int x, int y, byte layer, byte imageId, byte tileNr, byte imageDirection) {
        FakeIsoLayers theNext;
        if( fakeIsoLayers[x][y] == null )
            fakeIsoLayers[x][y] = new FakeIsoLayers( imageId, tileNr, imageDirection );
        else
            fakeIsoLayers[x][y].Add( imageId, tileNr, imageDirection );
        theNext = fakeIsoLayers[x][y].getNext();
        for( int floor=1; floor < layer; floor++){
            if( theNext == null)
                theNext = new FakeIsoLayers( imageId, tileNr, imageDirection );
            else
                theNext.Add( imageId, tileNr, imageDirection );
            theNext = theNext.getNext();
        }
        if(layer != 0){
            theNext.setNext(  new FakeIsoLayers( imageId, tileNr, imageDirection ) );
        }
    }
    
    public void setMap( int x, int y, Dimension mapTileDim, byte basicFloorId, byte basicFloorIdTileNr ){
        this.basicFloorId = basicFloorId;
        this.basicFloorIdTileNr = basicFloorIdTileNr;
        this.tileMap.mapTileDim = mapTileDim;
        Dimension mapSize = new Dimension();
        mapSize.width  = x;
        mapSize.height = y;
        tileMap.setMapSize( mapSize );
        mapBackgroundData = new byte[x][y][2];
        mapBackgroundDataMask = new boolean[x][y];
        for( int xx=0; xx < x; xx++)
            for( int yy=0; yy < y; yy++) {
                mapBackgroundData[xx][yy][0] = basicFloorId;
                mapBackgroundData[xx][yy][1] = basicFloorIdTileNr;
                mapBackgroundDataMask[xx][yy] = TileMap.TILE_FREE;
            }
        fakeIsoLayers = new FakeIsoLayers[x][y];
        for( int xx=0; xx < x; xx++)
            for( int yy=0; yy < y; yy++)
                fakeIsoLayers[xx][yy] = null;
    }
    
    public void setMapPoint(int x, int y, int map, int tileNr) {
        if( x >= tileMap.getMapSize().width 
        || y >= tileMap.getMapSize().height) {
            Debug.signal( Debug.WARNING, null, "Tried to change a point inside of map, with coordinates over mapSize" );
            return;
        }
        /*
        if( map > (.length) ) {
            Debug.signal( Debug.WARNING, null, "Tried to change a point inside of map, with a layer of declared layers " );
            return;
        }
         */
        mapBackgroundData[x][y][0] = (byte) map;
        mapBackgroundData[x][y][1] = (byte) tileNr;
        mapBackgroundDataMask[x][y] = TileMap.TILE_FREE;
    }

    public byte[][][] getMapBackGroundData() {
        return mapBackgroundData;
    }
    
    public byte getMapType(){
        return MAPTYPE;
    }
    
    public void setTileMap(TileMap tileMap){
        this.tileMap = tileMap;
    }

    public void drawAllLayer( GraphicsDirector gDirector ) {
        
        Drawable background = null;                 // background image

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