⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 fakeisolayers.java

📁 Vyger offers a D & D and Rogue-like environment in a graphical online roleplay game.
💻 JAVA
字号:
/* * Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books. * Copyright (C) 2001-2003 WOTLAS Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */ package wotlas.common.universe;import wotlas.libs.persistence.*;import wotlas.common.*;import java.io.*;import java.util.*; /** A FakeIsoLayers represents the plane of a house, from first floor to roof.  *  * @author Diego  * @see wotlas.common.universe.TileMap  * @see wotlas.common.universe.TileMapData  */ public class FakeIsoLayers implements BackupReady {        /** id used in Serialized interface.     */    private static final long serialVersionUID = 556565L;        public static final byte NO_FLOOR = -1;        public static final byte HOUSE_FLOOR_DIR            = 1;    public static final byte CARPET_FLOOR_DIR           = 5;    public static final byte PRIMARY_WALL_ANGLE_DIR     = 7;    public static final byte PRIMARY_WALL_POS1_DIR_X    = 9;    public static final byte PRIMARY_WALL_POS2_DIR_X    = 11;    public static final byte PRIMARY_WALL_END_DIR_X     = 13;    public static final byte PRIMARY_WALL_ANGLE_DIR_Y   = 15;    public static final byte PRIMARY_WALL_POS1_DIR_Y    = 17;    public static final byte PRIMARY_WALL_POS2_DIR_Y    = 19;    public static final byte PRIMARY_WALL_END_DIR_Y     = 21;    public static final byte CENTRAL_FLOOR_DIR          = 23;    public static final byte SECONDARY_WALL_ANGLE_DIR_X = 25;    public static final byte SECONDARY_WALL_POS1_DIR_X  = 27;    public static final byte SECONDARY_WALL_POS2_DIR_X  = 29;    public static final byte SECONDARY_WALL_END_DIR_X   = 31;    public static final byte SECONDARY_WALL_ANGLE_DIR_Y = 33;    public static final byte SECONDARY_WALL_POS1_DIR_Y  = 35;    public static final byte SECONDARY_WALL_POS2_DIR_Y  = 37;    public static final byte SECONDARY_WALL_END_DIR_Y   = 39;        FakeIsoLayers next;    Vector data;    public FakeIsoLayers(byte imageId, byte tileNr, byte imageDirection) {        next = null;        data = new Vector();        byte[] information = new byte[3];         information[0] = imageId;        information[1] = tileNr;        information[2] = imageDirection;        data.add( information ) ;    }    public void Add(byte imageId, byte tileNr, byte imageDirection) {        byte[] information = new byte[3];         information[0] = imageId;        information[1] = tileNr;        information[2] = imageDirection;        data.add( information ) ;    }        public FakeIsoLayers() {        next = null;    }    public Vector getData() {        return data;    }    public FakeIsoLayers getNext() {        return next;    }        public boolean isNext() {        if( next == null )            return false;        else            return true;    }        public void setNext( FakeIsoLayers next ) {        this.next = next;    }        public static short getPriority( byte imageDirection ) {        switch ( imageDirection ){            case HOUSE_FLOOR_DIR:                return ImageLibRef.HOUSE_FLOOR_PRIORITY;            case CARPET_FLOOR_DIR:                return ImageLibRef.CARPET_FLOOR_PRIORITY;            case PRIMARY_WALL_ANGLE_DIR:                return ImageLibRef.PRIMARY_WALL_ANGLE_PRIORITY;            case PRIMARY_WALL_POS1_DIR_X:            case PRIMARY_WALL_POS1_DIR_Y:                return ImageLibRef.PRIMARY_WALL_POS1_PRIORITY;            case PRIMARY_WALL_POS2_DIR_X:            case PRIMARY_WALL_POS2_DIR_Y:                return ImageLibRef.PRIMARY_WALL_POS2_PRIORITY;            case PRIMARY_WALL_END_DIR_X:            case PRIMARY_WALL_END_DIR_Y:                return ImageLibRef.PRIMARY_WALL_END_PRIORITY;            case CENTRAL_FLOOR_DIR:                return ImageLibRef.CENTRAL_FLOOR_PRIORITY;            case SECONDARY_WALL_ANGLE_DIR_X:            case SECONDARY_WALL_ANGLE_DIR_Y:                return ImageLibRef.SECONDARY_WALL_ANGLE_PRIORITY;            case SECONDARY_WALL_POS1_DIR_X:            case SECONDARY_WALL_POS1_DIR_Y:                return ImageLibRef.SECONDARY_WALL_POS1_PRIORITY;            case SECONDARY_WALL_POS2_DIR_X:            case SECONDARY_WALL_POS2_DIR_Y:                return ImageLibRef.SECONDARY_WALL_POS2_PRIORITY;            case SECONDARY_WALL_END_DIR_X:            case SECONDARY_WALL_END_DIR_Y:                return ImageLibRef.SECONDARY_WALL_END_PRIORITY;        }        return -1;    } /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/  /** write object data with serialize.   */    public void writeExternal(java.io.ObjectOutput objectOutput)    throws java.io.IOException {        objectOutput.writeInt( ExternalizeGetVersion() );        objectOutput.writeObject( data );        objectOutput.writeObject( next );    }     /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/  /** read object data with serialize.   */    public void readExternal(java.io.ObjectInput objectInput)    throws java.io.IOException, java.lang.ClassNotFoundException {        int IdTmp = objectInput.readInt();        if( IdTmp == ExternalizeGetVersion() ){            data = ( Vector ) objectInput.readObject();            next = ( FakeIsoLayers ) objectInput.readObject();        } else {            // to do.... when new version        }    } /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/  /** id version of data, used in serialized persistance.   */    public int ExternalizeGetVersion(){        return 1;    } /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/  /** String Info.   */    public String toString(){         return "FakeIsoLayers ";    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -