📄 yourfakenamesmessage.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.common.message.description;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import wotlas.libs.net.NetMessage;
/**
* The GameServer sends to client his fake names (Message Sent by Server).
*
* @author Petrus
*/
public class YourFakeNamesMessage extends NetMessage
{
/*------------------------------------------------------------------------------------*/
// client fake names
protected String[] fakeNames;
// current fake name
protected short currentFakeNameIndex;
// number of fake names
protected int fakeNamesLength;
/*------------------------------------------------------------------------------------*/
/** Constructor. Just initializes the message category and type.
*/
public YourFakeNamesMessage() {
super();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Constructor.
*
* @param fakeNames array of player's fake names
*/
public YourFakeNamesMessage(String[] fakeNames, short currentFakeNameIndex) {
super();
this.fakeNames = fakeNames;
this.currentFakeNameIndex = currentFakeNameIndex;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we put your message data on the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param ostream data stream where to put your data (see java.io.DataOutputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void encode( DataOutputStream ostream ) throws IOException {
fakeNamesLength = fakeNames.length;
ostream.writeInt(fakeNamesLength);
for (int i=0; i<fakeNamesLength; i++) {
ostream.writeUTF(fakeNames[i]);
}
ostream.writeShort(currentFakeNameIndex);
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we retrieve our message data from the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param istream data stream where you retrieve your data (see java.io.DataInputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void decode( DataInputStream istream ) throws IOException {
fakeNamesLength = istream.readInt();
fakeNames = new String[fakeNamesLength];
for (int i=0; i<fakeNamesLength; i++) {
fakeNames[i] = istream.readUTF();
}
currentFakeNameIndex = istream.readShort();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
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