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📄 yourfakenamesmessage.java

📁 Vyger offers a D & D and Rogue-like environment in a graphical online roleplay game.
💻 JAVA
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/*
 * Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
 * Copyright (C) 2001-2002 WOTLAS Team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */
 
package wotlas.common.message.description;

import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;

import wotlas.libs.net.NetMessage;


/** 
 * The GameServer sends to client his fake names (Message Sent by Server).
 *
 * @author Petrus
 */

public class YourFakeNamesMessage extends NetMessage
{
 /*------------------------------------------------------------------------------------*/

   // client fake names
      protected String[] fakeNames;
   
   // current fake name
      protected short currentFakeNameIndex;
      
   // number of fake names
      protected int fakeNamesLength;
   

 /*------------------------------------------------------------------------------------*/

  /** Constructor. Just initializes the message category and type.
   */
     public YourFakeNamesMessage() {
          super();
     }

 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

  /** Constructor.
   *
   * @param fakeNames array of player's fake names
   */
     public YourFakeNamesMessage(String[] fakeNames, short currentFakeNameIndex) {
         super();
         this.fakeNames = fakeNames;
         this.currentFakeNameIndex = currentFakeNameIndex;
     }

 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

  /** This is where we put your message data on the stream. You don't need
   * to invoke this method yourself, it's done automatically.
   *
   * @param ostream data stream where to put your data (see java.io.DataOutputStream)
   * @exception IOException if the stream has been closed or is corrupted.
   */
     public void encode( DataOutputStream ostream ) throws IOException {
       fakeNamesLength = fakeNames.length;
       ostream.writeInt(fakeNamesLength);       
       for (int i=0; i<fakeNamesLength; i++) {
         ostream.writeUTF(fakeNames[i]);
       }
       ostream.writeShort(currentFakeNameIndex);           
     }

 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

  /** This is where we retrieve our message data from the stream. You don't need
   * to invoke this method yourself, it's done automatically.
   *
   * @param istream data stream where you retrieve your data (see java.io.DataInputStream)
   * @exception IOException if the stream has been closed or is corrupted.
   */
     public void decode( DataInputStream istream ) throws IOException {
       fakeNamesLength = istream.readInt();
       fakeNames = new String[fakeNamesLength];
       for (int i=0; i<fakeNamesLength; i++) {
         fakeNames[i] = istream.readUTF();
       }
       currentFakeNameIndex = istream.readShort();
     }

 /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/

}

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