📄 doorstatemessage.java
字号:
/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.common.message.description;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import wotlas.libs.net.NetMessage;
import wotlas.common.universe.*;
/**
* To send a new state for a Door...
* (Message Sent by Server/Client).
*
* @author Aldiss, Diego
*/
public class DoorStateMessage extends NetMessage
{
/*------------------------------------------------------------------------------------*/
/** Door state.
*/
protected boolean isOpened;
/** RoomLinkID that posseses the door...
*/
protected int roomLinkID;
/** WotlasLocation
*/
protected WotlasLocation location;
/*------------------------------------------------------------------------------------*/
/** Constructor. Just initializes the message category and type.
*/
public DoorStateMessage() {
super();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Constructor with Player's primaryKey & location.
*/
public DoorStateMessage(WotlasLocation location, int roomLinkID, boolean isOpened) {
super();
this.location = new WotlasLocation(location);
this.roomLinkID = roomLinkID;
this.isOpened = isOpened;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we put your message data on the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param ostream data stream where to put your data (see java.io.DataOutputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void encode( DataOutputStream ostream ) throws IOException {
ostream.writeInt( location.getWorldMapID() );
ostream.writeInt( location.getTownMapID() );
ostream.writeInt( location.getBuildingID() );
ostream.writeInt( location.getInteriorMapID() );
ostream.writeInt( location.getRoomID() );
ostream.writeInt( location.getTileMapID() );
ostream.writeInt( roomLinkID );
ostream.writeBoolean( isOpened );
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we retrieve our message data from the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param istream data stream where you retrieve your data (see java.io.DataInputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void decode( DataInputStream istream ) throws IOException {
location = new WotlasLocation();
location.setWorldMapID( istream.readInt() );
location.setTownMapID( istream.readInt() );
location.setBuildingID( istream.readInt() );
location.setInteriorMapID( istream.readInt() );
location.setRoomID( istream.readInt() );
location.setTileMapID( istream.readInt() );
roomLinkID = istream.readInt();
isOpened = istream.readBoolean();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -