📄 sendtextmessage.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.common.message.chat;
import wotlas.common.universe.WotlasLocation;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import wotlas.libs.net.NetMessage;
/**
* To write a message in a ChatRoom. (Message sent by Client or Server)
*
* @author Petrus, Aldiss
*/
public class SendTextMessage extends NetMessage
{
/*------------------------------------------------------------------------------------*/
/** Id of the sender
*/
protected String senderPrimaryKey;
/** Sender Full Player Name
*/
protected String senderFullName;
/** Id of the ChatRoom
*/
protected String chatRoomPrimaryKey;
/** The message to send
*/
protected String message;
/** Voice Sound Level, see wotlas.common.chat.ChatRoom
*/
protected byte voiceSoundLevel;
/*------------------------------------------------------------------------------------*/
/** Constructor. Just initializes the message category and type.
*/
public SendTextMessage() {
super();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Constructor with parameters.
*/
public SendTextMessage(String senderPrimaryKey, String senderFullName, String chatRoomPrimaryKey, String message, byte voiceSoundLevel ) {
super();
this.senderPrimaryKey = senderPrimaryKey;
this.senderFullName = senderFullName;
this.chatRoomPrimaryKey = chatRoomPrimaryKey;
this.message = message;
this.voiceSoundLevel = voiceSoundLevel;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we put your message data on the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param ostream data stream where to put your data (see java.io.DataOutputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void encode( DataOutputStream ostream ) throws IOException {
ostream.writeUTF( senderPrimaryKey );
ostream.writeUTF( senderFullName );
ostream.writeUTF( chatRoomPrimaryKey );
ostream.writeUTF( message );
ostream.writeByte( voiceSoundLevel );
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** This is where we retrieve our message data from the stream. You don't need
* to invoke this method yourself, it's done automatically.
*
* @param istream data stream where you retrieve your data (see java.io.DataInputStream)
* @exception IOException if the stream has been closed or is corrupted.
*/
public void decode( DataInputStream istream ) throws IOException {
senderPrimaryKey = istream.readUTF();
senderFullName = istream.readUTF();
chatRoomPrimaryKey = istream.readUTF();
message = istream.readUTF();
voiceSoundLevel = istream.readByte();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To set the message for this chat message...
*/
public void setMessage( String message ) {
this.message = message;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To get the message for this chat message...
*/
public String getMessage() {
return message;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To get chatRoomPrimaryKey for this chat message...
*/
public String getChatRoomPrimaryKey() {
return chatRoomPrimaryKey;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To get the voice sound level of this message.
*/
public byte getVoiceSoundLevel() {
return voiceSoundLevel;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To set the voice sound level of this message.
* @param voiceSoundLevel as defined in ChatRoom.
*/
public void setVoiceSoundLevel( byte voiceSoundLevel ) {
this.voiceSoundLevel=voiceSoundLevel;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
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