⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 editmenu.java

📁 Vyger offers a D & D and Rogue-like environment in a graphical online roleplay game.
💻 JAVA
字号:
/* * Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books. * Copyright (C) 2001-2002 WOTLAS Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */package wotlas.editor;import wotlas.libs.graphics2D.menu.*;import wotlas.libs.graphics2D.GraphicsDirector;import java.awt.event.MouseEvent;import java.awt.Point;import java.util.*;/** Manages all the game menus the user can access by right-clicking on game objects, players, etc ... * @author Aldiss * @see wotlas.libs.graphics2D.menu.Menu2DManager */public class EditMenu extends Menu2DManager { /*------------------------------------------------------------------------------------*/  /** MAIN MENU NAME   */    final public static String MAIN_MENU_NAME = "Main Menu";  /** OBJECT ITEM NAME   */    final public static String OBJECT_ITEM_NAME = "Object";  /** KNOWLEDGE ITEM NAME   */    final public static String KNOWLEDGE_ITEM_NAME = "Knowledge";  /** WEAVE ITEM NAME   */    final public static String WEAVE_ITEM_NAME = "Weave";  /** DESCRIPTION ITEM NAME   */    final public static String DESCRIPTION_ITEM_NAME = "Description";  /** Selected Object Item Index   */    final public static int SELECTED_OBJECT_ITEM_INDEX = 1;  /** MAIN MENU - Player/Object Selected   */    final public static String MAIN_MENU_ITEMS[] =  {            "Current Selection :",            "",            "-",            OBJECT_ITEM_NAME,            WEAVE_ITEM_NAME,            KNOWLEDGE_ITEM_NAME,            "-",            DESCRIPTION_ITEM_NAME,    }; /*------------------------------------------------------------------------------------*/  /** Constructor with current player and gDirector.   */    public EditMenu( GraphicsDirector gDirector ) {         super();         init( gDirector );         SimpleMenu2D mainMenu = new SimpleMenu2D( MAIN_MENU_NAME, MAIN_MENU_ITEMS );         setRootMenu( mainMenu );    } /*------------------------------------------------------------------------------------*/  /** To Initialize the menus with the current player selection.   */    public void initContent() {/*              rootMenu.setItemEnabled(KNOWLEDGE_ITEM_NAME,true);        rootMenu.setItemEnabled(OBJECT_ITEM_NAME,true);        rootMenu.setItemEnabled(WEAVE_ITEM_NAME,true);        rootMenu.setItemEnabled(DESCRIPTION_ITEM_NAME,true);      // transmit the call on player's ObjectManager & WeaveManager      // tmp code to display empty menus :        rootMenu.addItemLink( OBJECT_ITEM_NAME, getEmptyMenu() );        rootMenu.addItemLink( WEAVE_ITEM_NAME, getEmptyMenu() );        rootMenu.addItemLink( KNOWLEDGE_ITEM_NAME, getEmptyMenu() );        rootMenu.setItemEnabled(DESCRIPTION_ITEM_NAME,false); **/    } /*------------------------------------------------------------------------------------*/  /** To Initialize the menus with the current object selection.   *    public void initContent( BaseObject object ) {    }   */ /*------------------------------------------------------------------------------------*/  /** To Initialize the menus with the current player selection.   */    public void initNoContent() {        rootMenu.changeItemName( rootMenu.getItemName(SELECTED_OBJECT_ITEM_INDEX), "none" );                rootMenu.setItemEnabled(KNOWLEDGE_ITEM_NAME,false);        rootMenu.setItemEnabled(OBJECT_ITEM_NAME,true);        rootMenu.setItemEnabled(WEAVE_ITEM_NAME,false);        rootMenu.setItemEnabled(DESCRIPTION_ITEM_NAME,false);        rootMenu.addItemLink( OBJECT_ITEM_NAME, getEmptyMenu() );    } /*------------------------------------------------------------------------------------*/  /** To clear the content of this manager.   */     public void clear() {        gDirector = null;     } /*------------------------------------------------------------------------------------*/  /** To get an empty menu.   */     public Menu2D getEmptyMenu() {        String empty[] = { "empty" };        SimpleMenu2D emptyMenu = new SimpleMenu2D("emptyMenu",empty);        emptyMenu.setItemEnabled( "empty", false );        return emptyMenu;     }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -