⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 npcdefinition.java

📁 Vyger offers a D & D and Rogue-like environment in a graphical online roleplay game.
💻 JAVA
字号:
/* * Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books. * Copyright (C) 2001-2003 WOTLAS Team * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. */package wotlas.libs.npc;import wotlas.common.universe.*;import wotlas.common.*;import wotlas.libs.persistence.*;import wotlas.libs.graphics2D.*;import wotlas.libs.graphics2D.drawable.*;import wotlas.utils.Debug;import wotlas.common.environment.*;import java.awt.image.BufferedImage;import java.awt.Rectangle;import java.awt.*;import java.io.File;import java.io.IOException;import java.util.*;/**  Npc Definitions  *  * @author Diego */public abstract class NpcDefinition implements BackupReady {    /** id used in Serialized interface.     */    private static final long serialVersionUID = 556565L;     /*------------------------------------------------------------------------------------*/    String name;                /** Returns the speed of this npc    *    *  @param playerLocation player current location    *  @return speed in pixel/s    */    abstract public float getSpeed( WotlasLocation playerLocation );     /** return enviroment type : Actually are RogueLike or Wheel of Time      *      */    abstract public byte getEnvironment();    /** To get a Drawable for this character. This should not be used on the    *  server side. This drawable is only used in tilemaps and is still in beta.    * it doesnt support animations actually, however it will support the    * change of the image from the datasupplier, to let the users change their    * images (polymorth, disguise and so on)    *    * @param player the player to chain the drawable to. If a XXXDataSupplier is needed    *               we sets it to this player object.    * @return a Drawable for this character.    */    abstract public Drawable getDrawableForTileMaps( Player player );}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -