📄 soundlibrary.java
字号:
/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.libs.sound;
import wotlas.utils.Debug;
import java.io.*;
import java.util.Properties;
/** A Sound Library that enables you to play musics (via a Music Player)
* and sounds (via a SoundPlayer). The music & sounds players are created at
* start-up.
*
* @author Aldiss, Petrus
*/
public class SoundLibrary {
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Our Music Player
*/
static private MusicPlayer musicPlayer;
/** Our Sound Player
*/
static private SoundPlayer soundPlayer;
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To create this SoundLibrary. We just create the MusicPlayer and SoundPlayer.
* If they already exist we do nothing.
*
* the start-up properties MUST possess a "init.musicPlayerClass" and
* "init.soundPlayerClass" indicating the classes to use for the MusicPlayer
* and SoundPlayer. This props object is also used to initialize the player.
*
* @param props start-up properties
* @param mrLocator music resource locator, if null we don't create any MusicPlayer
* @param srLocator sound resource locator, if null we don't create any SoundPlayer
*/
static public void createSoundLibrary( Properties props,
MusicResourceLocator mrLocator,
SoundResourceLocator srLocator ) {
String sClass = props.getProperty("init.soundPlayerClass","");
String mClass = props.getProperty("init.musicPlayerClass","");
if(sClass!=null && soundPlayer==null && srLocator!=null)
try{
Class plClass = Class.forName( sClass );
soundPlayer = (SoundPlayer) plClass.newInstance();
soundPlayer.init( props, srLocator );
Debug.signal( Debug.NOTICE, null, "Sound Player : "+soundPlayer.getSoundPlayerName() );
}
catch(Exception ex) {
ex.printStackTrace();
}
if(mClass!=null && musicPlayer==null && mrLocator!=null)
try{
Class plClass = Class.forName( mClass );
musicPlayer = (MusicPlayer) plClass.newInstance();
musicPlayer.init( props, mrLocator );
Debug.signal( Debug.NOTICE, null, "Music Player : "+musicPlayer.getMusicPlayerName() );
}
catch(Exception ex) {
ex.printStackTrace();
}
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To close and erase the opened players.
*/
static public void clear() {
if(musicPlayer!=null)
musicPlayer.close();
if(soundPlayer!=null)
soundPlayer.close();
musicPlayer = null;
soundPlayer = null;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To get the Music Player
* @return music player, null if none
*/
static public MusicPlayer getMusicPlayer() {
if(musicPlayer==null)
return new NullMusicPlayer();
return musicPlayer;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** To get the Sound Player
* @return sound player, null if none
*/
static public SoundPlayer getSoundPlayer() {
if(soundPlayer==null)
return new NullSoundPlayer();
return soundPlayer;
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -