📄 nodedouble.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.libs.pathfinding;
import java.awt.Point;
/** a Node represents a cell in the matrix associated with a {@link AStar#mask mask}
* it is used in the A* algorithm.
*
* @see wotlas.libs.pathfinding.AStar
* @author Petrus
*/
public class NodeDouble
{
/*------------------------------------------------------------------------------------*/
/** coordonate
*/
Point point;
/** cost
*/
double g;
/** distance to the goal (heuristic)
*/
double h;
/** total : f=g+h
*/
double f;
/** Node's parent
*/
NodeDouble parent;
/*------------------------------------------------------------------------------------*/
/**
* Constructor
*/
NodeDouble() {
parent = null;
}
}
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