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📄 jaccountconnectiondialog.java

📁 Vyger offers a D & D and Rogue-like environment in a graphical online roleplay game.
💻 JAVA
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/*
 * Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
 * Copyright (C) 2001-2002 WOTLAS Team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 */

package wotlas.client.screen;

import wotlas.libs.net.*;
import wotlas.utils.Debug;
import wotlas.utils.Tools;

import wotlas.client.gui.JConnectionDialog;

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;


/** A small utility to connect to an account server using a JDialog.
 * <pre>
 *  Example :
 *
 *   NetConnection myNetConnection;
 *
 *   JAccountConnectionDialog jconnect = new JAccountConnectionDialog( frame, "myServer", 
 *                                                                     25000, myDataManager );
 *   if( jconnect.hasSucceeded() ) 
 *       myNetConnection = jconnect.getConnection();
 *
 * </pre>
 *
 * @author Aldiss
 * @see wotlas.libs.net.NetClient
 */

public class JAccountConnectionDialog extends JConnectionDialog
{
 /*------------------------------------------------------------------------------------*/

   /** Constructor. Displays the JDialog and immediately tries to connect to the specified
    *  server. It displays eventual error messages in pop-ups.
    *  The detail of the parameters is the following :
    * 
    * @param frame frame owner of this JDialog
    * @param server server name (DNS or IP address)
    * @param port server port
    * @param serverID Id of the server we want to join
    * @param context context to set to messages ( see NetConnection ).
    */

   public JAccountConnectionDialog(Frame frame,String server,int port, int serverID, Object context) {
         super(frame,server,port,serverID,"AccountServerPlease!",context);
   }

 /*------------------------------------------------------------------------------------*/

   /** To retrieve a list of the NetMessage packages to use with this server.
    */
    protected String[] getPackages() {
    	String list[] = { "wotlas.client.message.account" };
    	
    	return list;
    }

 /*------------------------------------------------------------------------------------*/

}

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