📄 pathupdatemovementmsgbehaviour.java
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/*
* Light And Shadow. A Persistent Universe based on Robert Jordan's Wheel of Time Books.
* Copyright (C) 2001-2002 WOTLAS Team
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package wotlas.client.message.movement;
import java.io.IOException;
import java.util.*;
import wotlas.utils.Debug;
import wotlas.libs.net.NetMessageBehaviour;
import wotlas.common.message.movement.*;
import wotlas.common.universe.*;
import wotlas.common.Player;
import wotlas.client.*;
/**
* Associated behaviour to the PathUpdateMovementMessage...
*
* @author Aldiss
*/
public class PathUpdateMovementMsgBehaviour extends PathUpdateMovementMessage implements NetMessageBehaviour
{
/*------------------------------------------------------------------------------------*/
/** Constructor.
*/
public PathUpdateMovementMsgBehaviour() {
super();
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
/** Associated code to this Message...
*
* @param sessionContext an object giving specific access to other objects needed to process
* this message.
*/
public void doBehaviour( Object sessionContext ) {
if (DataManager.SHOW_DEBUG)
System.out.println("PATH UPDATE MESSAGE FOR PLAYER "+primaryKey);
// The sessionContext is here a DataManager.
DataManager dataManager = (DataManager) sessionContext;
PlayerImpl player = dataManager.getMyPlayer();
if(primaryKey==null) {
Debug.signal( Debug.ERROR, this, "No primary key to identify player !" );
return;
}
if( player.getPrimaryKey().equals( primaryKey ) ) {
Debug.signal( Debug.ERROR, this, "Can't set data for master player !" );
return;
}
// We search for the "primaryKey" owner among the players around the master player's rooms
if( player.getLocation().isRoom() )
{
Player playerToUpdate = null;
// Search in Current Room
Hashtable players = dataManager.getPlayers();
synchronized( players ) {
playerToUpdate = (Player) players.get( primaryKey );
}
if(playerToUpdate!=null && playerToUpdate.getPrimaryKey().equals(primaryKey) ) {
if (DataManager.SHOW_DEBUG)
System.out.println("Movement successfully updated for "+primaryKey);
playerToUpdate.getMovementComposer().setUpdate( (MovementUpdateMessage)this );
return; // success !
}
else {
if (DataManager.SHOW_DEBUG)
System.out.println("Movement NOOOT updated for "+primaryKey);
}
}
if( player.getLocation().isTileMap() )
{
Player playerToUpdate = null;
// Search in Current TileMap
Hashtable players = dataManager.getPlayers();
synchronized( players ) {
playerToUpdate = (Player) players.get( primaryKey );
}
if(playerToUpdate!=null && playerToUpdate.getPrimaryKey().equals(primaryKey) ) {
if (DataManager.SHOW_DEBUG)
System.out.println("Movement successfully updated for "+primaryKey);
playerToUpdate.getMovementComposer().setUpdate( (MovementUpdateMessage)this );
return; // success !
}
else {
if (DataManager.SHOW_DEBUG)
System.out.println("Movement NOOOT updated for "+primaryKey);
}
}
System.out.println("Movement NOOOT updated for "+primaryKey+" I've DONE NOTHING!");
}
/* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/
}
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