📄 sshzlib.c
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/*
* Zlib (RFC1950 / RFC1951) compression for PuTTY.
*
* There will no doubt be criticism of my decision to reimplement
* Zlib compression from scratch instead of using the existing zlib
* code. People will cry `reinventing the wheel'; they'll claim
* that the `fundamental basis of OSS' is code reuse; they'll want
* to see a really good reason for me having chosen not to use the
* existing code.
*
* Well, here are my reasons. Firstly, I don't want to link the
* whole of zlib into the PuTTY binary; PuTTY is justifiably proud
* of its small size and I think zlib contains a lot of unnecessary
* baggage for the kind of compression that SSH requires.
*
* Secondly, I also don't like the alternative of using zlib.dll.
* Another thing PuTTY is justifiably proud of is its ease of
* installation, and the last thing I want to do is to start
* mandating DLLs. Not only that, but there are two _kinds_ of
* zlib.dll kicking around, one with C calling conventions on the
* exported functions and another with WINAPI conventions, and
* there would be a significant danger of getting the wrong one.
*
* Thirdly, there seems to be a difference of opinion on the IETF
* secsh mailing list about the correct way to round off a
* compressed packet and start the next. In particular, there's
* some talk of switching to a mechanism zlib isn't currently
* capable of supporting (see below for an explanation). Given that
* sort of uncertainty, I thought it might be better to have code
* that will support even the zlib-incompatible worst case.
*
* Fourthly, it's a _second implementation_. Second implementations
* are fundamentally a Good Thing in standardisation efforts. The
* difference of opinion mentioned above has arisen _precisely_
* because there has been only one zlib implementation and
* everybody has used it. I don't intend that this should happen
* again.
*/
#include <stdlib.h>
#include <assert.h>
#include "ssh.h"
#ifndef FALSE
#define FALSE 0
#define TRUE (!FALSE)
#endif
/* ----------------------------------------------------------------------
* Basic LZ77 code. This bit is designed modularly, so it could be
* ripped out and used in a different LZ77 compressor. Go to it,
* and good luck :-)
*/
struct LZ77InternalContext;
struct LZ77Context {
struct LZ77InternalContext *ictx;
void *userdata;
void (*literal) (struct LZ77Context * ctx, unsigned char c);
void (*match) (struct LZ77Context * ctx, int distance, int len);
};
/*
* Initialise the private fields of an LZ77Context. It's up to the
* user to initialise the public fields.
*/
static int lz77_init(struct LZ77Context *ctx);
/*
* Supply data to be compressed. Will update the private fields of
* the LZ77Context, and will call literal() and match() to output.
* If `compress' is FALSE, it will never emit a match, but will
* instead call literal() for everything.
*/
static void lz77_compress(struct LZ77Context *ctx,
unsigned char *data, int len, int compress);
/*
* Modifiable parameters.
*/
#define WINSIZE 32768 /* window size. Must be power of 2! */
#define HASHMAX 2039 /* one more than max hash value */
#define MAXMATCH 32 /* how many matches we track */
#define HASHCHARS 3 /* how many chars make a hash */
/*
* This compressor takes a less slapdash approach than the
* gzip/zlib one. Rather than allowing our hash chains to fall into
* disuse near the far end, we keep them doubly linked so we can
* _find_ the far end, and then every time we add a new byte to the
* window (thus rolling round by one and removing the previous
* byte), we can carefully remove the hash chain entry.
*/
#define INVALID -1 /* invalid hash _and_ invalid offset */
struct WindowEntry {
short next, prev; /* array indices within the window */
short hashval;
};
struct HashEntry {
short first; /* window index of first in chain */
};
struct Match {
int distance, len;
};
struct LZ77InternalContext {
struct WindowEntry win[WINSIZE];
unsigned char data[WINSIZE];
int winpos;
struct HashEntry hashtab[HASHMAX];
unsigned char pending[HASHCHARS];
int npending;
};
static int lz77_hash(unsigned char *data)
{
return (257 * data[0] + 263 * data[1] + 269 * data[2]) % HASHMAX;
}
static int lz77_init(struct LZ77Context *ctx)
{
struct LZ77InternalContext *st;
int i;
st = snew(struct LZ77InternalContext);
if (!st)
return 0;
ctx->ictx = st;
for (i = 0; i < WINSIZE; i++)
st->win[i].next = st->win[i].prev = st->win[i].hashval = INVALID;
for (i = 0; i < HASHMAX; i++)
st->hashtab[i].first = INVALID;
st->winpos = 0;
st->npending = 0;
return 1;
}
static void lz77_advance(struct LZ77InternalContext *st,
unsigned char c, int hash)
{
int off;
/*
* Remove the hash entry at winpos from the tail of its chain,
* or empty the chain if it's the only thing on the chain.
*/
if (st->win[st->winpos].prev != INVALID) {
st->win[st->win[st->winpos].prev].next = INVALID;
} else if (st->win[st->winpos].hashval != INVALID) {
st->hashtab[st->win[st->winpos].hashval].first = INVALID;
}
/*
* Create a new entry at winpos and add it to the head of its
* hash chain.
*/
st->win[st->winpos].hashval = hash;
st->win[st->winpos].prev = INVALID;
off = st->win[st->winpos].next = st->hashtab[hash].first;
st->hashtab[hash].first = st->winpos;
if (off != INVALID)
st->win[off].prev = st->winpos;
st->data[st->winpos] = c;
/*
* Advance the window pointer.
*/
st->winpos = (st->winpos + 1) & (WINSIZE - 1);
}
#define CHARAT(k) ( (k)<0 ? st->data[(st->winpos+k)&(WINSIZE-1)] : data[k] )
static void lz77_compress(struct LZ77Context *ctx,
unsigned char *data, int len, int compress)
{
struct LZ77InternalContext *st = ctx->ictx;
int i, hash, distance, off, nmatch, matchlen, advance;
struct Match defermatch, matches[MAXMATCH];
int deferchr;
/*
* Add any pending characters from last time to the window. (We
* might not be able to.)
*/
for (i = 0; i < st->npending; i++) {
unsigned char foo[HASHCHARS];
int j;
if (len + st->npending - i < HASHCHARS) {
/* Update the pending array. */
for (j = i; j < st->npending; j++)
st->pending[j - i] = st->pending[j];
break;
}
for (j = 0; j < HASHCHARS; j++)
foo[j] = (i + j < st->npending ? st->pending[i + j] :
data[i + j - st->npending]);
lz77_advance(st, foo[0], lz77_hash(foo));
}
st->npending -= i;
defermatch.len = 0;
deferchr = '\0';
while (len > 0) {
/* Don't even look for a match, if we're not compressing. */
if (compress && len >= HASHCHARS) {
/*
* Hash the next few characters.
*/
hash = lz77_hash(data);
/*
* Look the hash up in the corresponding hash chain and see
* what we can find.
*/
nmatch = 0;
for (off = st->hashtab[hash].first;
off != INVALID; off = st->win[off].next) {
/* distance = 1 if off == st->winpos-1 */
/* distance = WINSIZE if off == st->winpos */
distance =
WINSIZE - (off + WINSIZE - st->winpos) % WINSIZE;
for (i = 0; i < HASHCHARS; i++)
if (CHARAT(i) != CHARAT(i - distance))
break;
if (i == HASHCHARS) {
matches[nmatch].distance = distance;
matches[nmatch].len = 3;
if (++nmatch >= MAXMATCH)
break;
}
}
} else {
nmatch = 0;
hash = INVALID;
}
if (nmatch > 0) {
/*
* We've now filled up matches[] with nmatch potential
* matches. Follow them down to find the longest. (We
* assume here that it's always worth favouring a
* longer match over a shorter one.)
*/
matchlen = HASHCHARS;
while (matchlen < len) {
int j;
for (i = j = 0; i < nmatch; i++) {
if (CHARAT(matchlen) ==
CHARAT(matchlen - matches[i].distance)) {
matches[j++] = matches[i];
}
}
if (j == 0)
break;
matchlen++;
nmatch = j;
}
/*
* We've now got all the longest matches. We favour the
* shorter distances, which means we go with matches[0].
* So see if we want to defer it or throw it away.
*/
matches[0].len = matchlen;
if (defermatch.len > 0) {
if (matches[0].len > defermatch.len + 1) {
/* We have a better match. Emit the deferred char,
* and defer this match. */
ctx->literal(ctx, (unsigned char) deferchr);
defermatch = matches[0];
deferchr = data[0];
advance = 1;
} else {
/* We don't have a better match. Do the deferred one. */
ctx->match(ctx, defermatch.distance, defermatch.len);
advance = defermatch.len - 1;
defermatch.len = 0;
}
} else {
/* There was no deferred match. Defer this one. */
defermatch = matches[0];
deferchr = data[0];
advance = 1;
}
} else {
/*
* We found no matches. Emit the deferred match, if
* any; otherwise emit a literal.
*/
if (defermatch.len > 0) {
ctx->match(ctx, defermatch.distance, defermatch.len);
advance = defermatch.len - 1;
defermatch.len = 0;
} else {
ctx->literal(ctx, data[0]);
advance = 1;
}
}
/*
* Now advance the position by `advance' characters,
* keeping the window and hash chains consistent.
*/
while (advance > 0) {
if (len >= HASHCHARS) {
lz77_advance(st, *data, lz77_hash(data));
} else {
st->pending[st->npending++] = *data;
}
data++;
len--;
advance--;
}
}
}
/* ----------------------------------------------------------------------
* Zlib compression. We always use the static Huffman tree option.
* Mostly this is because it's hard to scan a block in advance to
* work out better trees; dynamic trees are great when you're
* compressing a large file under no significant time constraint,
* but when you're compressing little bits in real time, things get
* hairier.
*
* I suppose it's possible that I could compute Huffman trees based
* on the frequencies in the _previous_ block, as a sort of
* heuristic, but I'm not confident that the gain would balance out
* having to transmit the trees.
*/
struct Outbuf {
unsigned char *outbuf;
int outlen, outsize;
unsigned long outbits;
int noutbits;
int firstblock;
int comp_disabled;
};
static void outbits(struct Outbuf *out, unsigned long bits, int nbits)
{
assert(out->noutbits + nbits <= 32);
out->outbits |= bits << out->noutbits;
out->noutbits += nbits;
while (out->noutbits >= 8) {
if (out->outlen >= out->outsize) {
out->outsize = out->outlen + 64;
out->outbuf = sresize(out->outbuf, out->outsize, unsigned char);
}
out->outbuf[out->outlen++] = (unsigned char) (out->outbits & 0xFF);
out->outbits >>= 8;
out->noutbits -= 8;
}
}
static const unsigned char mirrorbytes[256] = {
0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
};
typedef struct {
short code, extrabits;
int min, max;
} coderecord;
static const coderecord lencodes[] = {
{257, 0, 3, 3},
{258, 0, 4, 4},
{259, 0, 5, 5},
{260, 0, 6, 6},
{261, 0, 7, 7},
{262, 0, 8, 8},
{263, 0, 9, 9},
{264, 0, 10, 10},
{265, 1, 11, 12},
{266, 1, 13, 14},
{267, 1, 15, 16},
{268, 1, 17, 18},
{269, 2, 19, 22},
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