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# Begin Source File
SOURCE=.\version.cpp
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!IF "$(CFG)" == "FileZilla - Win32 Release"
# Begin Custom Build - Making HTML Help Include File...
TargetName=FileZilla
InputPath=.\Resource.h
"documentation\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
makehm ID_,IDH_,0x10000 IDM_,IDH_,0x10000 IDP_,IDH_,0x30000 IDR_,IDH_,0x20000 IDD_,IDH_,0x20000 IDW_,IDH_,0x50000 resource.h "documentation\$(TargetName).hm"
echo. >>"documentation\$(TargetName).hm"
MakeIDH "documentation\$(TargetName).hm"
# End Custom Build
!ELSEIF "$(CFG)" == "FileZilla - Win32 Debug"
!ELSEIF "$(CFG)" == "FileZilla - Win32 Debug Unicode"
!ENDIF
# End Source File
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SOURCE=.\res\up.ico
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SOURCE=.\documentation\FileZilla.hhp
!IF "$(CFG)" == "FileZilla - Win32 Release"
USERDEP__FILEZ="documentation\$(TargetName).hm"
# Begin Custom Build - Making HTML Help File...
OutDir=.\Release
TargetName=FileZilla
InputPath=.\documentation\FileZilla.hhp
InputName=FileZilla
"documentation\$(InputName).chm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
hhc.exe documentation\$(InputName).hhp
echo.
if exist documentation\$(InputName).chm copy documentation\$(InputName).chm $(OutDir)\$(InputName).chm
# End Custom Build
!ELSEIF "$(CFG)" == "FileZilla - Win32 Debug"
!ELSEIF "$(CFG)" == "FileZilla - Win32 Debug Unicode"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\FzSFtp\Release\FzSFtp.exe
!IF "$(CFG)" == "FileZilla - Win32 Release"
# Begin Custom Build - Copy FzSFtp.exe to output folder
OutDir=.\Release
InputPath=.\FzSFtp\Release\FzSFtp.exe
"$(OutDir)\FzSFtp.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if exist FzSFtp\Release\FzSFtp.exe copy FzSFtp\Release\FzSFtp.exe $(OutDir)\FzSFtp.exe
# End Custom Build
!ELSEIF "$(CFG)" == "FileZilla - Win32 Debug"
# Begin Custom Build - Copy FzSFtp.exe to output folder
OutDir=.\Debug
InputPath=.\FzSFtp\Release\FzSFtp.exe
"$(OutDir)\FzSFtp.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if exist FzSFtp\Release\FzSFtp.exe copy FzSFtp\Release\FzSFtp.exe $(OutDir)\FzSFtp.exe
# End Custom Build
!ELSEIF "$(CFG)" == "FileZilla - Win32 Debug Unicode"
# Begin Custom Build - Copy FzSFtp.exe to output folder
OutDir=.\Debug_Unicode
InputPath=.\FzSFtp\Release\FzSFtp.exe
"$(OutDir)\FzSFtp.exe" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if exist FzSFtp\Release\FzSFtp.exe copy FzSFtp\Release\FzSFtp.exe "$(OutDir)\FzSFtp.exe"
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\res\manifest.xml
# End Source File
# End Target
# End Project
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