📄 smallballview.h
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// SmallBallView.h : interface of the CSmallBallView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_SMALLBALLVIEW_H__DA2A92F6_2CC5_44E1_91C9_F366A8D3CBF8__INCLUDED_)
#define AFX_SMALLBALLVIEW_H__DA2A92F6_2CC5_44E1_91C9_F366A8D3CBF8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CSmallBallView : public CView
{
private:
CRect m_Rect; //记录View大小
int m_nX, m_nY, m_nR; //记录小球坐标、半径
int m_nMoveX, m_nMoveY; //记录小球X,Y方向平移量
protected: // create from serialization only
CSmallBallView();
DECLARE_DYNCREATE(CSmallBallView)
// Attributes
public:
CSmallBallDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSmallBallView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CSmallBallView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CSmallBallView)
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnStart();
afx_msg void OnStop();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in SmallBallView.cpp
inline CSmallBallDoc* CSmallBallView::GetDocument()
{ return (CSmallBallDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SMALLBALLVIEW_H__DA2A92F6_2CC5_44E1_91C9_F366A8D3CBF8__INCLUDED_)
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