📄 vector.h
字号:
#ifndef NTL_vector__H#define NTL_vector__H#include <NTL/tools.h>struct _ntl_VectorHeader { long length; long alloc; long init; long fixed;};union _ntl_AlignedVectorHeader { _ntl_VectorHeader h; double x1; long x2; char *x3;};#define NTL_VECTOR_HEADER_SIZE (sizeof(_ntl_AlignedVectorHeader))#define NTL_VEC_HEAD(p) (& (((_ntl_AlignedVectorHeader *) p)[-1].h))struct _ntl_vector_placement { void *p;};inline _ntl_vector_placement _ntl_vector_placement_fn(void *p){ _ntl_vector_placement x; x.p = p; return x;}inline void *operator new(NTL_SNS size_t, _ntl_vector_placement x) { return x.p; }// All of this monkey business is to avoid possible clashes with// a "placement new" operator which may or may not be defined// in a standard header file....why wasn't this just built// into the language to begin with?#ifndef NTL_RANGE_CHECK#define NTL_RANGE_CHECK_CODE #else#define NTL_RANGE_CHECK_CODE if (l__i < 0 || !_vec__rep || l__i >= NTL_VEC_HEAD(_vec__rep)->length) RangeError(l__i);#endif// vectors are allocated in chunks of this size#ifndef NTL_VectorMinAlloc#define NTL_VectorMinAlloc (4)#endif// vectors are always expanded by at least this ratio#ifndef NTL_VectorExpansionRatio#define NTL_VectorExpansionRatio (1.2)#endif// controls initialization during input#ifndef NTL_VectorInputBlock#define NTL_VectorInputBlock 50#endif#define NTL_vector_default(T) \void BlockConstruct(T* l__p, long l__n) \{ \ long l__i; \ \ for (l__i = 0; l__i < l__n; l__i++) \ (void) new(_ntl_vector_placement_fn(&l__p[l__i])) T; \} \ \void BlockDestroy(T* l__p, long l__n) \{ \ long l__i; \ \ for (l__i = 0; l__i < l__n; l__i++) \ l__p[l__i].~T(); \}#define NTL_vector_decl(T,vec_T) \class vec_T { \public: \ T *_vec__rep; \ \ void RangeError(long l__i) const; \ \ vec_T() { _vec__rep = 0; } \ vec_T(NTL_NNS INIT_SIZE_TYPE, long l__n) { _vec__rep = 0; SetLength(l__n); } \ vec_T(const vec_T& l__a) { _vec__rep = 0; *this = l__a; } \ vec_T& operator=(const vec_T& l__a); \ ~vec_T(); \ void kill(); \ \ void SetLength(long l__n); \ void SetMaxLength(long l__n); \ void FixLength(long l__n); \ void QuickSetLength(long l__n) { NTL_VEC_HEAD(_vec__rep)->length = l__n; } \ \ long length() const { return (!_vec__rep) ? 0 : NTL_VEC_HEAD(_vec__rep)->length; } \ long MaxLength() const { return (!_vec__rep) ? 0 : NTL_VEC_HEAD(_vec__rep)->init; } \ long fixed() const { return _vec__rep && NTL_VEC_HEAD(_vec__rep)->fixed; } \ \ T& operator[](long l__i) \ { \ NTL_RANGE_CHECK_CODE \ return _vec__rep[l__i]; \ } \ \ const T& operator[](long l__i) const \ { \ NTL_RANGE_CHECK_CODE \ return _vec__rep[l__i]; \ } \ \ T& RawGet(long l__i) \ { \ return _vec__rep[l__i]; \ } \ \ const T& RawGet(long l__i) const \ { \ return _vec__rep[l__i]; \ } \ \ T& operator()(long l__i) { return (*this)[l__i-1]; } \ const T& operator()(long l__i) const { return (*this)[l__i-1]; } \ \ \ const T* elts() const { return _vec__rep; } \ T* elts() { return _vec__rep; } \ \ \ vec_T(vec_T& l__x, NTL_NNS INIT_TRANS_TYPE) { _vec__rep = l__x._vec__rep; l__x._vec__rep = 0; } \ long position(const T& l__a) const; \}; \ \void swap(vec_T& l__x, vec_T& l__y); \void append(vec_T& l__v, const T& l__a); \void append(vec_T& l__v, const vec_T& l__w); \#define NTL_io_vector_decl(T,vec_T) \NTL_SNS istream& operator>>(NTL_SNS istream&, vec_T&); \ \NTL_SNS ostream& operator<<(NTL_SNS ostream&, const vec_T&); \#define NTL_eq_vector_decl(T,vec_T) \long operator==(const vec_T& l__a, const vec_T& l__b); \long operator!=(const vec_T& l__a, const vec_T& l__b);#define NTL_vector_impl(T,vec_T) NTL_vector_default(T) NTL_vector_impl_plain(T,vec_T) #define NTL_vector_impl_plain(T,vec_T) \ \void vec_T::SetLength(long l__n) \{ \ long l__m; \ \ if (l__n < 0) { \ NTL_NNS Error("negative length in vector::SetLength"); \ } \ if (l__n >= long((1L << (NTL_BITS_PER_LONG-4))/sizeof(T))) \ NTL_NNS Error("excessive length in vector::SetLength"); \ \ if (_vec__rep && NTL_VEC_HEAD(_vec__rep)->fixed) {\ if (NTL_VEC_HEAD(_vec__rep)->length == l__n) \ return; \ else \ NTL_NNS Error("SetLength: can't change this vector's length"); \ } \ if (l__n == 0) { \ if (_vec__rep) NTL_VEC_HEAD(_vec__rep)->length = 0; \ return; \ } \ \ if (!_vec__rep) { \ l__m = ((l__n+NTL_VectorMinAlloc-1)/NTL_VectorMinAlloc) * NTL_VectorMinAlloc; \ if (l__m >= long((1L << (NTL_BITS_PER_LONG-4))/sizeof(T))) \ NTL_NNS Error("excessive length in vector::SetLength"); \ char *l__p = (char *) NTL_SNS malloc(sizeof(_ntl_AlignedVectorHeader)+sizeof(T)*l__m); \ if (!l__p) { \ NTL_NNS Error("out of memory in vector::SetLength()"); \ } \ _vec__rep = (T *) (l__p + sizeof(_ntl_AlignedVectorHeader)); \ \ BlockConstruct(_vec__rep, l__n); \ \ NTL_VEC_HEAD(_vec__rep)->length = l__n; \ NTL_VEC_HEAD(_vec__rep)->init = l__n; \ NTL_VEC_HEAD(_vec__rep)->alloc = l__m; \ NTL_VEC_HEAD(_vec__rep)->fixed = 0; \ } \ else if (l__n <= NTL_VEC_HEAD(_vec__rep)->init) { \ NTL_VEC_HEAD(_vec__rep)->length = l__n; \ } \ else { \ if (l__n > NTL_VEC_HEAD(_vec__rep)->alloc) { \ l__m = NTL_NNS max(l__n, long(NTL_VectorExpansionRatio*NTL_VEC_HEAD(_vec__rep)->alloc)); \ l__m = ((l__m+NTL_VectorMinAlloc-1)/NTL_VectorMinAlloc) * NTL_VectorMinAlloc; \ if (l__m >= long((1L << (NTL_BITS_PER_LONG-4))/sizeof(T))) \ NTL_NNS Error("excessive length in vector::SetLength"); \ char *l__p = ((char *) _vec__rep) - sizeof(_ntl_AlignedVectorHeader); \ l__p = (char *) NTL_SNS realloc(l__p, sizeof(_ntl_AlignedVectorHeader)+sizeof(T)*l__m); \ if (!l__p) { \ NTL_NNS Error("out of memory in vector::SetLength()"); \ } \ _vec__rep = (T *) (l__p + sizeof(_ntl_AlignedVectorHeader)); \ NTL_VEC_HEAD(_vec__rep)->alloc = l__m; \ } \ BlockConstruct(_vec__rep + NTL_VEC_HEAD(_vec__rep)->init, l__n - NTL_VEC_HEAD(_vec__rep)->init); \ NTL_VEC_HEAD(_vec__rep)->length = l__n; \ NTL_VEC_HEAD(_vec__rep)->init = l__n; \ } \} \ \ \void vec_T::SetMaxLength(long l__n) \{ \ long l__OldLength = length(); \ SetLength(l__n); \ SetLength(l__OldLength); \} \ \void vec_T::FixLength(long l__n) \{ \ if (_vec__rep) NTL_NNS Error("FixLength: can't fix this vector"); \ if (l__n < 0) NTL_NNS Error("FixLength: negative length"); \ if (l__n > 0) \ SetLength(l__n); \ else { \ char *l__p = (char *) NTL_SNS malloc(sizeof(_ntl_AlignedVectorHeader)); \ if (!l__p) { \ NTL_NNS Error("out of memory in vector::FixLength()"); \ } \ _vec__rep = (T *) (l__p + sizeof(_ntl_AlignedVectorHeader)); \ \ NTL_VEC_HEAD(_vec__rep)->length = 0; \ NTL_VEC_HEAD(_vec__rep)->init = 0; \ NTL_VEC_HEAD(_vec__rep)->alloc = 0; \ } \ NTL_VEC_HEAD(_vec__rep)->fixed = 1; \} \ \vec_T& vec_T::operator=(const vec_T& l__a) \{ \ long l__i, l__n; \ T *l__p; \ const T *l__ap; \ \ l__n = l__a.length(); \ SetLength(l__n); \ l__ap = l__a.elts(); \ l__p = elts(); \ \ for (l__i = 0; l__i < l__n; l__i++) \ l__p[l__i] = l__ap[l__i]; \ return *this; \} \ \ \vec_T::~vec_T() \{ \ if (!_vec__rep) return; \ BlockDestroy(_vec__rep, NTL_VEC_HEAD(_vec__rep)->init); \ NTL_SNS free(((char *) _vec__rep) - sizeof(_ntl_AlignedVectorHeader)); \} \ \void vec_T::kill() \{ \ if (!_vec__rep) return; \ if (NTL_VEC_HEAD(_vec__rep)->fixed) NTL_NNS Error("can't kill this vector"); \ BlockDestroy(_vec__rep, NTL_VEC_HEAD(_vec__rep)->init); \ NTL_SNS free(((char *) _vec__rep) - sizeof(_ntl_AlignedVectorHeader)); \ _vec__rep = 0; \} \ \void vec_T::RangeError(long l__i) const \{ \ NTL_SNS cerr << "index out of range in vector: "; \ NTL_SNS cerr << l__i; \ if (!_vec__rep) \ NTL_SNS cerr << "(0)\n"; \ else \ NTL_SNS cerr << "(" << NTL_VEC_HEAD(_vec__rep)->length << ")\n"; \ abort(); \} \ \long vec_T::position(const T& l__a) const \{ \ if (!_vec__rep) return -1; \ long l__num_alloc = NTL_VEC_HEAD(_vec__rep)->alloc; \ long l__num_init = NTL_VEC_HEAD(_vec__rep)->init; \ if (&l__a < _vec__rep || &l__a >= _vec__rep + l__num_alloc) return -1; \ long l__res = (&l__a) - _vec__rep; \ \ /* the next test ensures that we conform to the C/C++ standard, \ which only guarantees that relational operators are meaningful when \ pointers point to objects in the same array...I don't know \ if it ever *really* makes a diiference... */ \ \ if (l__res < 0 || l__res >= l__num_alloc || \ _vec__rep + l__res != &l__a) return -1; \ \ if (l__res >= l__num_init) \ NTL_NNS Error("position: reference to uninitialized object"); \ return l__res; \} \ \void swap(vec_T& l__x, vec_T& l__y) \{ \ T* l__t; \ long l__xf = l__x.fixed(); \ long l__yf = l__y.fixed(); \ if (l__xf != l__yf || \ (l__xf && NTL_VEC_HEAD(l__x._vec__rep)->length != NTL_VEC_HEAD(l__y._vec__rep)->length)) \ NTL_NNS Error("swap: can't swap these vectors"); \ l__t = l__x._vec__rep; \ l__x._vec__rep = l__y._vec__rep; \ l__y._vec__rep = l__t; \} \ \void append(vec_T& l__v, const T& l__a) \{ \ long l__l = l__v.length(); \ long l__pos = l__v.position(l__a); \ l__v.SetLength(l__l+1); \ if (l__pos != -1) \ l__v[l__l] = l__v.RawGet(l__pos); \ else \ l__v[l__l] = l__a; \} \ \void append(vec_T& l__v, const vec_T& l__w) \{ \ long l__l = l__v.length(); \ long l__m = l__w.length(); \ long l__i; \ l__v.SetLength(l__l+l__m); \ for (l__i = 0; l__i < l__m; l__i++) \ l__v[l__l+l__i] = l__w[l__i]; \}#define NTL_io_vector_impl(T,vec_T) \NTL_SNS istream & operator>>(NTL_SNS istream& l__s, vec_T& l__a) \{ \ vec_T l__ibuf; \ long l__c; \ long l__n; \ if (!l__s) NTL_NNS Error("bad vector input"); \ \ l__c = l__s.peek(); \ while (l__c == ' ' || l__c == '\n' || l__c == '\t') { \ l__s.get(); \ l__c = l__s.peek(); \ } \ if (l__c != '[') { \ NTL_NNS Error("bad vector input"); \ } \ \ l__n = 0; \ l__ibuf.SetLength(0); \ \ l__s.get(); \ l__c = l__s.peek(); \ while (l__c == ' ' || l__c == '\n' || l__c == '\t') { \ l__s.get(); \ l__c = l__s.peek(); \ } \ while (l__c != ']' && l__c != EOF) { \ if (l__n % NTL_VectorInputBlock == 0) l__ibuf.SetMaxLength(l__n + NTL_VectorInputBlock); \ l__n++; \ l__ibuf.SetLength(l__n); \ if (!(l__s >> l__ibuf[l__n-1])) NTL_NNS Error("bad vector input"); \ l__c = l__s.peek(); \ while (l__c == ' ' || l__c == '\n' || l__c == '\t') { \ l__s.get(); \ l__c = l__s.peek(); \ } \ } \ if (l__c == EOF) NTL_NNS Error("bad vector input"); \ l__s.get(); \ \ l__a = l__ibuf; \ return l__s; \} \ \ \NTL_SNS ostream& operator<<(NTL_SNS ostream& l__s, const vec_T& l__a) \{ \ long l__i, l__n; \ \ l__n = l__a.length(); \ \ l__s << '['; \ \ for (l__i = 0; l__i < l__n; l__i++) { \ l__s << l__a[l__i]; \ if (l__i < l__n-1) l__s << " "; \ } \ \ l__s << ']'; \ \ return l__s; \} \#define NTL_eq_vector_impl(T,vec_T) \long operator==(const vec_T& l__a, const vec_T& l__b) \{ \ long l__n = l__a.length(); \ if (l__b.length() != l__n) return 0; \ const T* l__ap = l__a.elts(); \ const T* l__bp = l__b.elts(); \ long l__i; \ for (l__i = 0; l__i < l__n; l__i++) if (l__ap[l__i] != l__bp[l__i]) return 0; \ return 1; \} \long operator!=(const vec_T& l__a, const vec_T& l__b) \{ return !(l__a == l__b); } #endif
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -