📄 secretkeysetup.h
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#if !defined(AFX_SECRETKEYSETUP_H__50D7E04C_7C84_4CF7_B3DD_EB7670E0A306__INCLUDED_)
#define AFX_SECRETKEYSETUP_H__50D7E04C_7C84_4CF7_B3DD_EB7670E0A306__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SecretKeySetup.h : header file
//
#include "BtnST.h" // Added by ClassView
/////////////////////////////////////////////////////////////////////////////
// CSecretKeySetup dialog
class CSecretKeySetup : public CDialog
{
// Construction
public:
CSecretKeySetup(CWnd* pParent = NULL); // standard constructor
CButtonST m_privateManager;
CButtonST m_publickeyManager;
// Dialog Data
//{{AFX_DATA(CSecretKeySetup)
enum { IDD = IDD_SECRETKEYSETUP };
CComboBox m_friendPublicKey;
CComboBox m_userPrivateKey;
int m_friendIndex;
int m_userIndex;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSecretKeySetup)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSecretKeySetup)
virtual void OnOK();
virtual void OnCancel();
virtual BOOL OnInitDialog();
afx_msg void OnPrivatemanager();
afx_msg void OnPublickeymanager();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SECRETKEYSETUP_H__50D7E04C_7C84_4CF7_B3DD_EB7670E0A306__INCLUDED_)
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