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📄 pictalk.dsp

📁 超强的图形界面聊天软件.rar
💻 DSP
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# Microsoft Developer Studio Project File - Name="pictalk" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Application" 0x0101

CFG=pictalk - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "pictalk.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "pictalk.mak" CFG="pictalk - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "pictalk - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "pictalk - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "pictalk - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 1
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 /nologo /subsystem:windows /machine:I386

!ELSEIF  "$(CFG)" == "pictalk - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 1
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept

!ENDIF 

# Begin Target

# Name "pictalk - Win32 Release"
# Name "pictalk - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\BmpProc.cpp
# End Source File
# Begin Source File

SOURCE=.\ClientSocket.cpp
# End Source File
# Begin Source File

SOURCE=.\ConnectDialog.cpp
# End Source File
# Begin Source File

SOURCE=.\ExpandingDialog.cpp
# End Source File
# Begin Source File

SOURCE=.\ListeningSocket.cpp
# End Source File
# Begin Source File

SOURCE=.\MyEdit.cpp
# End Source File
# Begin Source File

SOURCE=.\NameDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\Net.cpp
# End Source File
# Begin Source File

SOURCE=.\pictalk.cpp
# End Source File
# Begin Source File

SOURCE=.\pictalk.rc
# End Source File
# Begin Source File

SOURCE=.\pictalkDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\PicWnd.cpp
# End Source File
# Begin Source File

SOURCE=.\SetDialog.cpp
# End Source File
# Begin Source File

SOURCE=.\SetDlg.cpp
# End Source File
# Begin Source File

SOURCE=.\ShowInfo.cpp
# End Source File
# Begin Source File

SOURCE=.\ShowSen.cpp
# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp
# End Source File
# Begin Source File

SOURCE=.\UserInfo.cpp
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\BmpProc.h
# End Source File
# Begin Source File

SOURCE=.\ClientSocket.h
# End Source File
# Begin Source File

SOURCE=.\ConnectDialog.h
# End Source File
# Begin Source File

SOURCE=.\ExpandingDialog.h
# End Source File
# Begin Source File

SOURCE=.\ListeningSocket.h
# End Source File
# Begin Source File

SOURCE=.\MyEdit.h
# End Source File
# Begin Source File

SOURCE=.\NameDlg.h
# End Source File
# Begin Source File

SOURCE=.\Net.h
# End Source File
# Begin Source File

SOURCE=.\pictalk.h
# End Source File
# Begin Source File

SOURCE=.\pictalkDlg.h
# End Source File
# Begin Source File

SOURCE=.\PicWnd.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\SetDialog.h
# End Source File
# Begin Source File

SOURCE=.\SetDlg.h
# End Source File
# Begin Source File

SOURCE=.\ShowInfo.h
# End Source File
# Begin Source File

SOURCE=.\ShowSen.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\UserInfo.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\pictalk.ico
# End Source File
# End Group
# End Target
# End Project

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