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📄 bigjob1.c

📁 Multi session 多任务编程的例子
💻 C
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/*----------------------------------------
   BIGJOB1.C -- Multithreading Demo
                (c) Charles Petzold, 1996
  ----------------------------------------*/

#include <windows.h>
#include <math.h>
#include <process.h>

#define REP              100000

#define STATUS_READY     0
#define STATUS_WORKING   1
#define STATUS_DONE      2

#define WM_CALC_DONE     (WM_USER + 0)
#define WM_CALC_ABORTED  (WM_USER + 1)

typedef struct
     {
     HWND hwnd ;
     BOOL bContinue ;
     }
     PARAMS, *PPARAMS ;

LRESULT APIENTRY WndProc (HWND, UINT, WPARAM, LPARAM) ;

int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
                    PSTR szCmdLine, int iCmdShow)
     {
     static char szAppName[] = "BigJob1" ;
     HWND        hwnd ;
     MSG         msg ;
     WNDCLASSEX  wndclass ;

     wndclass.cbSize        = sizeof (wndclass) ;
     wndclass.style         = CS_HREDRAW | CS_VREDRAW ;
     wndclass.lpfnWndProc   = WndProc ;
     wndclass.cbClsExtra    = 0 ;
     wndclass.cbWndExtra    = 0 ;
     wndclass.hInstance     = hInstance ;
     wndclass.hIcon         = LoadIcon (NULL, IDI_APPLICATION) ;
     wndclass.hCursor       = LoadCursor (NULL, IDC_ARROW) ;
     wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
     wndclass.lpszMenuName  = NULL ;
     wndclass.lpszClassName = szAppName ;
     wndclass.hIconSm       = LoadIcon (NULL, IDI_APPLICATION) ;

     RegisterClassEx (&wndclass) ;

     hwnd = CreateWindow (szAppName, "Multithreading Demo",
                          WS_OVERLAPPEDWINDOW,
                          CW_USEDEFAULT, CW_USEDEFAULT,
                          CW_USEDEFAULT, CW_USEDEFAULT,
                          NULL, NULL, hInstance, NULL) ;

     ShowWindow (hwnd, iCmdShow) ;
     UpdateWindow (hwnd) ;

     while (GetMessage (&msg, NULL, 0, 0))
          {
          TranslateMessage (&msg) ;
          DispatchMessage (&msg) ;
          }
     return msg.wParam ;
     }

void Thread (PVOID pvoid)
     {
     double  A = 1.0 ;
     INT     i ;
     LONG    lTime ;
     PPARAMS pparams ;

     pparams = (PPARAMS) pvoid ;

     lTime = GetCurrentTime () ;

     for (i = 0 ; i < REP && pparams->bContinue ; i++)
          A = tan (atan (exp (log (sqrt (A * A))))) + 1.0 ;

     if (i == REP)
          {
          lTime = GetCurrentTime () - lTime ;
          SendMessage (pparams->hwnd, WM_CALC_DONE, 0, lTime) ;
          }
     else
          SendMessage (pparams->hwnd, WM_CALC_ABORTED, 0, 0) ;

     _endthread () ;
     }

LRESULT CALLBACK WndProc (HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
     {
     static char  *szMessage[] = { "Ready (left mouse button begins)",
                                   "Working (right mouse button aborts)",
                                   "%d repetitions in %ld msec" } ;
     static INT    iStatus ;
     static LONG   lTime ;
     static PARAMS params ;
     char          szBuffer[64] ;
     HDC           hdc ;
     PAINTSTRUCT   ps ;
     RECT          rect ;

     switch (iMsg)
          {
          case WM_LBUTTONDOWN :
               if (iStatus == STATUS_WORKING)
                    {
                    MessageBeep (0) ;
                    return 0 ;
                    }

               iStatus = STATUS_WORKING ;

               params.hwnd = hwnd ;
               params.bContinue = TRUE ;

               _beginthread (Thread, 0, &params) ;

               InvalidateRect (hwnd, NULL, TRUE) ;
               return 0 ;

          case WM_RBUTTONDOWN :
               params.bContinue = FALSE ;
               return 0 ;

          case WM_CALC_DONE :
               lTime = lParam ;
               iStatus = STATUS_DONE ;
               InvalidateRect (hwnd, NULL, TRUE) ;
               return 0 ;

          case WM_CALC_ABORTED :
               iStatus = STATUS_READY ;
               InvalidateRect (hwnd, NULL, TRUE) ;
               return 0 ;

          case WM_PAINT :
               hdc = BeginPaint (hwnd, &ps) ;

               GetClientRect (hwnd, &rect) ;

               wsprintf (szBuffer, szMessage[iStatus], REP, lTime) ;

               DrawText (hdc, szBuffer, -1, &rect,
                         DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;

               EndPaint (hwnd, &ps) ;
               return 0 ;

          case WM_DESTROY :
               PostQuitMessage (0) ;
               return 0 ;
          }
     return DefWindowProc (hwnd, iMsg, wParam, lParam) ;
     }

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