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📄 libmng_object_prc.c

📁 Linux下的基于X11的图形开发环境。
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/* ************************************************************************** *//* *             For conditions of distribution and use,                    * *//* *                see copyright notice in libmng.h                        * *//* ************************************************************************** *//* *                                                                        * *//* * project   : libmng                                                     * *//* * file      : libmng_object_prc.c       copyright (c) 2000 G.Juyn        * *//* * version   : 1.0.2                                                      * *//* *                                                                        * *//* * purpose   : Object processing routines (implementation)                * *//* *                                                                        * *//* * author    : G.Juyn                                                     * *//* * web       : http://www.3-t.com                                         * *//* * email     : mailto:info@3-t.com                                        * *//* *                                                                        * *//* * comment   : implementation of the internal object processing routines  * *//* *                                                                        * *//* * changes   : 0.5.1 - 05/08/2000 - G.Juyn                                * *//* *             - changed strict-ANSI stuff                                * *//* *             0.5.1 - 05/12/2000 - G.Juyn                                * *//* *             - changed trace to macro for callback error-reporting      * *//* *                                                                        * *//* *             0.5.2 - 05/20/2000 - G.Juyn                                * *//* *             - fixed to support JNG objects                             * *//* *             0.5.2 - 05/24/2000 - G.Juyn                                * *//* *             - added support for global color-chunks in animation       * *//* *             - added support for global PLTE,tRNS,bKGD in animation     * *//* *             - added SAVE & SEEK animation objects                      * *//* *             0.5.2 - 05/29/2000 - G.Juyn                                * *//* *             - added initialization of framenr/layernr/playtime         * *//* *             - changed ani_object create routines not to return the     * *//* *               created object (wasn't necessary)                        * *//* *             0.5.2 - 05/30/2000 - G.Juyn                                * *//* *             - added object promotion routine (PROM handling)           * *//* *             - added ani-object routines for delta-image processing     * *//* *             - added compression/filter/interlace fields to             * *//* *               object-buffer for delta-image processing                 * *//* *                                                                        * *//* *             0.5.3 - 06/17/2000 - G.Juyn                                * *//* *             - changed support for delta-image processing               * *//* *             0.5.3 - 06/20/2000 - G.Juyn                                * *//* *             - fixed some small things (as precaution)                  * *//* *             0.5.3 - 06/21/2000 - G.Juyn                                * *//* *             - added processing of PLTE/tRNS & color-info for           * *//* *               delta-images in the ani_objects chain                    * *//* *             0.5.3 - 06/22/2000 - G.Juyn                                * *//* *             - added support for PPLT chunk                             * *//* *                                                                        * *//* *             0.9.1 - 07/07/2000 - G.Juyn                                * *//* *             - added support for freeze/restart/resume & go_xxxx        * *//* *             0.9.1 - 07/16/2000 - G.Juyn                                * *//* *             - fixed support for mng_display() after mng_read()         * *//* *                                                                        * *//* *             0.9.2 - 07/29/2000 - G.Juyn                                * *//* *             - fixed small bugs in display processing                   * *//* *             0.9.2 - 08/05/2000 - G.Juyn                                * *//* *             - changed file-prefixes                                    * *//* *                                                                        * *//* *             0.9.3 - 08/07/2000 - G.Juyn                                * *//* *             - B111300 - fixup for improved portability                 * *//* *             0.9.3 - 08/26/2000 - G.Juyn                                * *//* *             - added MAGN chunk                                         * *//* *             0.9.3 - 09/10/2000 - G.Juyn                                * *//* *             - fixed DEFI behavior                                      * *//* *             0.9.3 - 10/17/2000 - G.Juyn                                * *//* *             - added valid-flag to stored objects for read() / display()* *//* *             - added routine to discard "invalid" objects               * *//* *             0.9.3 - 10/18/2000 - G.Juyn                                * *//* *             - fixed delta-processing behavior                          * *//* *             0.9.3 - 10/19/2000 - G.Juyn                                * *//* *             - added storage for pixel-/alpha-sampledepth for delta's   * *//* *                                                                        * *//* *             0.9.4 -  1/18/2001 - G.Juyn                                * *//* *             - removed "old" MAGN methods 3 & 4                         * *//* *             - added "new" MAGN methods 3, 4 & 5                        * *//* *                                                                        * *//* *             0.9.5 -  1/22/2001 - G.Juyn                                * *//* *             - B129681 - fixed compiler warnings SGI/Irix               * *//* *                                                                        * *//* *             1.0.2 - 06/23/2001 - G.Juyn                                * *//* *             - added optimization option for MNG-video playback         * *//* *                                                                        * *//* ************************************************************************** */#include "libmng.h"#include "libmng_data.h"#include "libmng_error.h"#include "libmng_trace.h"#ifdef __BORLANDC__#pragma hdrstop#endif#include "libmng_memory.h"#include "libmng_objects.h"#include "libmng_display.h"#include "libmng_pixels.h"#include "libmng_object_prc.h"#if defined(__BORLANDC__) && defined(MNG_STRICT_ANSI)#pragma option -A                      /* force ANSI-C */#endif/* ************************************************************************** */#ifdef MNG_INCLUDE_DISPLAY_PROCS/* ************************************************************************** *//* *                                                                        * *//* * Generic object routines                                                * *//* *                                                                        * *//* ************************************************************************** */mng_retcode drop_invalid_objects (mng_datap pData){  mng_objectp       pObject;  mng_objectp       pNext;  mng_cleanupobject fCleanup;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_DROP_INVALID_OBJECTS, MNG_LC_START)#endif  pObject = pData->pFirstimgobj;       /* get first stored image-object (if any) */  while (pObject)                      /* more objects to check ? */  {    pNext = ((mng_object_headerp)pObject)->pNext;                                       /* invalid ? */    if (!((mng_imagep)pObject)->bValid)    {                                  /* call appropriate cleanup */      fCleanup = ((mng_object_headerp)pObject)->fCleanup;      fCleanup (pData, pObject);    }    pObject = pNext;                   /* neeeext */  }#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_DROP_INVALID_OBJECTS, MNG_LC_END)#endif  return MNG_NOERROR;}/* ************************************************************************** *//* *                                                                        * *//* * Image-data-object routines                                             * *//* *                                                                        * *//* * these handle the "object buffer" as defined by the MNG specification   * *//* *                                                                        * *//* ************************************************************************** */mng_retcode create_imagedataobject (mng_datap      pData,                                    mng_bool       bConcrete,                                    mng_bool       bViewable,                                    mng_uint32     iWidth,                                    mng_uint32     iHeight,                                    mng_uint8      iBitdepth,                                    mng_uint8      iColortype,                                    mng_uint8      iCompression,                                    mng_uint8      iFilter,                                    mng_uint8      iInterlace,                                    mng_imagedatap *ppObject){  mng_imagedatap pImagedata;  mng_uint32 iSamplesize = 0;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_CREATE_IMGDATAOBJECT, MNG_LC_START)#endif                                       /* get a buffer */  MNG_ALLOC (pData, pImagedata, sizeof (mng_imagedata))                                       /* fill the appropriate fields */  pImagedata->sHeader.fCleanup   = (mng_cleanupobject)free_imagedataobject;  pImagedata->sHeader.fProcess   = 0;  pImagedata->iRefcount          = 1;  pImagedata->bFrozen            = MNG_FALSE;  pImagedata->bConcrete          = bConcrete;  pImagedata->bViewable          = bViewable;  pImagedata->iWidth             = iWidth;  pImagedata->iHeight            = iHeight;  pImagedata->iBitdepth          = iBitdepth;  pImagedata->iColortype         = iColortype;  pImagedata->iCompression       = iCompression;  pImagedata->iFilter            = iFilter;  pImagedata->iInterlace         = iInterlace;  pImagedata->iAlphabitdepth     = 0;  pImagedata->iJHDRcompression   = 0;  pImagedata->iJHDRinterlace     = 0;  pImagedata->iPixelsampledepth  = iBitdepth;  pImagedata->iAlphasampledepth  = iBitdepth;                                       /* determine samplesize from color_type/bit_depth */  switch (iColortype)                  /* for < 8-bit samples we just reserve 8 bits */  {    case  0  : ;                       /* gray */    case  8  : {                       /* JPEG gray */                 if (iBitdepth > 8)                   iSamplesize = 2;                 else                   iSamplesize = 1;                 break;               }    case  2  : ;                       /* rgb */    case 10  : {                       /* JPEG rgb */                 if (iBitdepth > 8)                   iSamplesize = 6;                 else                   iSamplesize = 3;                 break;               }    case  3  : {                       /* indexed */                 iSamplesize = 1;                 break;               }    case  4  : ;                       /* gray+alpha */    case 12  : {                       /* JPEG gray+alpha */                 if (iBitdepth > 8)                   iSamplesize = 4;                 else                   iSamplesize = 2;                 break;               }    case  6  : ;                       /* rgb+alpha */    case 14  : {                       /* JPEG rgb+alpha */                 if (iBitdepth > 8)                   iSamplesize = 8;                 else                   iSamplesize = 4;                 break;               }  }                                       /* make sure we remember all this */  pImagedata->iSamplesize  = iSamplesize;  pImagedata->iRowsize     = iSamplesize * iWidth;  pImagedata->iImgdatasize = pImagedata->iRowsize * iHeight;  if (pImagedata->iImgdatasize)        /* need a buffer ? */  {                                    /* so allocate it */    MNG_ALLOCX (pData, pImagedata->pImgdata, pImagedata->iImgdatasize)    if (!pImagedata->pImgdata)         /* enough memory ? */    {      MNG_FREEX (pData, pImagedata, sizeof (mng_imagedata))      MNG_ERROR (pData, MNG_OUTOFMEMORY)    }  }                                       /* check global stuff */  pImagedata->bHasGAMA           = pData->bHasglobalGAMA;  pImagedata->bHasCHRM           = pData->bHasglobalCHRM;  pImagedata->bHasSRGB           = pData->bHasglobalSRGB;  pImagedata->bHasICCP           = pData->bHasglobalICCP;  pImagedata->bHasBKGD           = pData->bHasglobalBKGD;  if (pData->bHasglobalGAMA)           /* global gAMA present ? */    pImagedata->iGamma           = pData->iGlobalGamma;  if (pData->bHasglobalCHRM)           /* global cHRM present ? */  {    pImagedata->iWhitepointx     = pData->iGlobalWhitepointx;    pImagedata->iWhitepointy     = pData->iGlobalWhitepointy;    pImagedata->iPrimaryredx     = pData->iGlobalPrimaryredx;    pImagedata->iPrimaryredy     = pData->iGlobalPrimaryredy;    pImagedata->iPrimarygreenx   = pData->iGlobalPrimarygreenx;    pImagedata->iPrimarygreeny   = pData->iGlobalPrimarygreeny;    pImagedata->iPrimarybluex    = pData->iGlobalPrimarybluex;    pImagedata->iPrimarybluey    = pData->iGlobalPrimarybluey;  }  if (pData->bHasglobalSRGB)           /* glbal sRGB present ? */    pImagedata->iRenderingintent = pData->iGlobalRendintent;  if (pData->bHasglobalICCP)           /* glbal iCCP present ? */  {    pImagedata->iProfilesize     = pData->iGlobalProfilesize;    if (pImagedata->iProfilesize)    {      MNG_ALLOCX (pData, pImagedata->pProfile, pImagedata->iProfilesize)      if (!pImagedata->pProfile)       /* enough memory ? */      {        MNG_FREEX (pData, pImagedata->pImgdata, pImagedata->iImgdatasize)        MNG_FREEX (pData, pImagedata, sizeof (mng_imagedata))        MNG_ERROR (pData, MNG_OUTOFMEMORY)      }      MNG_COPY  (pImagedata->pProfile, pData->pGlobalProfile, pImagedata->iProfilesize)    }  }  if (pData->bHasglobalBKGD)           /* global bKGD present ? */  {    pImagedata->iBKGDred         = pData->iGlobalBKGDred;    pImagedata->iBKGDgreen       = pData->iGlobalBKGDgreen;    pImagedata->iBKGDblue        = pData->iGlobalBKGDblue;  }  *ppObject = pImagedata;              /* return it */#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_CREATE_IMGDATAOBJECT, MNG_LC_END)#endif  return MNG_NOERROR;}/* ************************************************************************** */mng_retcode free_imagedataobject   (mng_datap      pData,                                    mng_imagedatap pImagedata){#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_FREE_IMGDATAOBJECT, MNG_LC_START)#endif  if (pImagedata->iRefcount)           /* decrease reference count */    pImagedata->iRefcount--;  if (!pImagedata->iRefcount)          /* reached zero ? */  {    if (pImagedata->iProfilesize)      /* stored an iCCP profile ? */      MNG_FREEX (pData, pImagedata->pProfile, pImagedata->iProfilesize)    if (pImagedata->iImgdatasize)      /* sample-buffer present ? */      MNG_FREEX (pData, pImagedata->pImgdata, pImagedata->iImgdatasize)                                       /* drop the buffer */    MNG_FREEX (pData, pImagedata, sizeof (mng_imagedata))  }#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_FREE_IMGDATAOBJECT, MNG_LC_END)#endif  return MNG_NOERROR;}/* ************************************************************************** */mng_retcode clone_imagedataobject  (mng_datap      pData,                                    mng_bool       bConcrete,                                    mng_imagedatap pSource,                                    mng_imagedatap *ppClone){  mng_imagedatap pNewdata;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_CLONE_IMGDATAOBJECT, MNG_LC_START)#endif                                       /* get a buffer */  MNG_ALLOC (pData, pNewdata, sizeof (mng_imagedata))                                       /* blatently copy the original buffer */  MNG_COPY (pNewdata, pSource, sizeof (mng_imagedata))  pNewdata->iRefcount = 1;             /* only the reference count */  pNewdata->bConcrete = bConcrete;     /* and concrete-flag are different */  if (pNewdata->iImgdatasize)          /* sample buffer present ? */  {    MNG_ALLOCX (pData, pNewdata->pImgdata, pNewdata->iImgdatasize)    if (!pNewdata->pImgdata)           /* not enough memory ? */    {      MNG_FREEX (pData, pNewdata, sizeof (mng_imagedata))

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