📄 libmng_chunk_xs.c
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mng_int32 *iBoundaryr, mng_int32 *iBoundaryt, mng_int32 *iBoundaryb){ mng_datap pData; mng_pastp pChunk; mng_past_sourcep pEntry;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_PAST_SRC, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_pastp)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_PAST) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ if (iEntry >= pChunk->iCount) /* valid index ? */ MNG_ERROR (pData, MNG_INVALIDENTRYIX) /* address the entry */ pEntry = pChunk->pSources + iEntry; *iSourceid = pEntry->iSourceid; /* fill the fields */ *iComposition = pEntry->iComposition; *iOrientation = pEntry->iOrientation; *iOffsettype = pEntry->iOffsettype; *iOffsetx = pEntry->iOffsetx; *iOffsety = pEntry->iOffsety; *iBoundarytype = pEntry->iBoundarytype; *iBoundaryl = pEntry->iBoundaryl; *iBoundaryr = pEntry->iBoundaryr; *iBoundaryt = pEntry->iBoundaryt; *iBoundaryb = pEntry->iBoundaryb;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_PAST_SRC, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_disc (mng_handle hHandle, mng_handle hChunk, mng_uint32 *iCount, mng_uint16p *pObjectids){ mng_datap pData; mng_discp pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_DISC, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_discp)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_DISC) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *iCount = pChunk->iCount; /* fill the fields */ *pObjectids = pChunk->pObjectids;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_DISC, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_back (mng_handle hHandle, mng_handle hChunk, mng_uint16 *iRed, mng_uint16 *iGreen, mng_uint16 *iBlue, mng_uint8 *iMandatory, mng_uint16 *iImageid, mng_uint8 *iTile){ mng_datap pData; mng_backp pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_BACK, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_backp)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_BACK) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *iRed = pChunk->iRed; /* fill the fields */ *iGreen = pChunk->iGreen; *iBlue = pChunk->iBlue; *iMandatory = pChunk->iMandatory; *iImageid = pChunk->iImageid; *iTile = pChunk->iTile;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_BACK, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_fram (mng_handle hHandle, mng_handle hChunk, mng_bool *bEmpty, mng_uint8 *iMode, mng_uint32 *iNamesize, mng_pchar *zName, mng_uint8 *iChangedelay, mng_uint8 *iChangetimeout, mng_uint8 *iChangeclipping, mng_uint8 *iChangesyncid, mng_uint32 *iDelay, mng_uint32 *iTimeout, mng_uint8 *iBoundarytype, mng_int32 *iBoundaryl, mng_int32 *iBoundaryr, mng_int32 *iBoundaryt, mng_int32 *iBoundaryb, mng_uint32 *iCount, mng_uint32p *pSyncids){ mng_datap pData; mng_framp pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_FRAM, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_framp)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_FRAM) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *bEmpty = pChunk->bEmpty; /* fill the fields */ *iMode = pChunk->iMode; *iNamesize = pChunk->iNamesize; *zName = pChunk->zName; *iChangedelay = pChunk->iChangedelay; *iChangetimeout = pChunk->iChangetimeout; *iChangeclipping = pChunk->iChangeclipping; *iChangesyncid = pChunk->iChangesyncid; *iDelay = pChunk->iDelay; *iTimeout = pChunk->iTimeout; *iBoundarytype = pChunk->iBoundarytype; *iBoundaryl = pChunk->iBoundaryl; *iBoundaryr = pChunk->iBoundaryr; *iBoundaryt = pChunk->iBoundaryt; *iBoundaryb = pChunk->iBoundaryb; *iCount = pChunk->iCount; *pSyncids = pChunk->pSyncids;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_FRAM, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_move (mng_handle hHandle, mng_handle hChunk, mng_uint16 *iFirstid, mng_uint16 *iLastid, mng_uint8 *iMovetype, mng_int32 *iMovex, mng_int32 *iMovey){ mng_datap pData; mng_movep pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_MOVE, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_movep)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_MOVE) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *iFirstid = pChunk->iFirstid; /* fill the fields */ *iLastid = pChunk->iLastid; *iMovetype = pChunk->iMovetype; *iMovex = pChunk->iMovex; *iMovey = pChunk->iMovey;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_MOVE, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_clip (mng_handle hHandle, mng_handle hChunk, mng_uint16 *iFirstid, mng_uint16 *iLastid, mng_uint8 *iCliptype, mng_int32 *iClipl, mng_int32 *iClipr, mng_int32 *iClipt, mng_int32 *iClipb){ mng_datap pData; mng_clipp pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_CLIP, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_clipp)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_CLIP) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *iFirstid = pChunk->iFirstid; /* fill the fields */ *iLastid = pChunk->iLastid; *iCliptype = pChunk->iCliptype; *iClipl = pChunk->iClipl; *iClipr = pChunk->iClipr; *iClipt = pChunk->iClipt; *iClipb = pChunk->iClipb;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_CLIP, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_show (mng_handle hHandle, mng_handle hChunk, mng_bool *bEmpty, mng_uint16 *iFirstid, mng_uint16 *iLastid, mng_uint8 *iMode){ mng_datap pData; mng_showp pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SHOW, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_showp)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_SHOW) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *bEmpty = pChunk->bEmpty; /* fill the fields */ *iFirstid = pChunk->iFirstid; *iLastid = pChunk->iLastid; *iMode = pChunk->iMode;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SHOW, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_term (mng_handle hHandle, mng_handle hChunk, mng_uint8 *iTermaction, mng_uint8 *iIteraction, mng_uint32 *iDelay, mng_uint32 *iItermax){ mng_datap pData; mng_termp pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_TERM, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_termp)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_TERM) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *iTermaction = pChunk->iTermaction; /* fill the fields */ *iIteraction = pChunk->iIteraction; *iDelay = pChunk->iDelay; *iItermax = pChunk->iItermax;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_TERM, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode MNG_DECL mng_getchunk_save (mng_handle hHandle, mng_handle hChunk, mng_bool *bEmpty, mng_uint8 *iOffsettype, mng_uint32 *iCount){ mng_datap pData; mng_savep pChunk;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SAVE, MNG_LC_START)#endif MNG_VALIDHANDLE (hHandle) /* check validity handle */ pData = (mng_datap)hHandle; /* and make it addressable */ pChunk = (mng_savep)hChunk; /* address the chunk */ if (pChunk->sHeader.iChunkname != MNG_UINT_SAVE) MNG_ERROR (pData, MNG_WRONGCHUNK) /* ouch */ *bEmpty = pChunk->bEmpty; /* fill the fields */ *iOffsettype = pChunk->iOffsettype; *iCount = pChunk->iCount;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (((mng_datap)hHandle), MNG_FN_GETCHUNK_SAVE, MNG_LC_END)#endif return MNG_NOERROR;}
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