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📄 libmng_write.c

📁 Linux下的基于X11的图形开发环境。
💻 C
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/* ************************************************************************** *//* *             For conditions of distribution and use,                    * *//* *                see copyright notice in libmng.h                        * *//* ************************************************************************** *//* *                                                                        * *//* * project   : libmng                                                     * *//* * file      : libmng_write.c            copyright (c) 2000 G.Juyn        * *//* * version   : 1.0.0                                                      * *//* *                                                                        * *//* * purpose   : Write management (implementation)                          * *//* *                                                                        * *//* * author    : G.Juyn                                                     * *//* * web       : http://www.3-t.com                                         * *//* * email     : mailto:info@3-t.com                                        * *//* *                                                                        * *//* * comment   : implementation of the write management routines            * *//* *                                                                        * *//* * changes   : 0.5.1 - 05/08/2000 - G.Juyn                                * *//* *             - changed strict-ANSI stuff                                * *//* *             0.5.1 - 05/12/2000 - G.Juyn                                * *//* *             - changed trace to macro for callback error-reporting      * *//* *             0.5.1 - 05/16/2000 - G.Juyn                                * *//* *             - moved the actual write_graphic functionality from        * *//* *               mng_hlapi to it's appropriate function here              * *//* *                                                                        * *//* *             0.9.1 - 07/19/2000 - G.Juyn                                * *//* *             - fixed writing of signature                               * *//* *                                                                        * *//* *             0.9.2 - 08/05/2000 - G.Juyn                                * *//* *             - changed file-prefixes                                    * *//* *                                                                        * *//* ************************************************************************** */#include "libmng.h"#include "libmng_data.h"#include "libmng_error.h"#include "libmng_trace.h"#ifdef __BORLANDC__#pragma hdrstop#endif#include "libmng_memory.h"#include "libmng_chunks.h"#include "libmng_chunk_io.h"#include "libmng_write.h"#if defined(__BORLANDC__) && defined(MNG_STRICT_ANSI)#pragma option -A                      /* force ANSI-C */#endif/* ************************************************************************** */#ifdef MNG_INCLUDE_WRITE_PROCS/* ************************************************************************** */mng_retcode write_graphic (mng_datap pData){  mng_chunkp  pChunk;  mng_retcode iRetcode;  mng_uint32  iWritten;#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_WRITE_GRAPHIC, MNG_LC_START)#endif  pChunk = pData->pFirstchunk;         /* we'll start with the first, thank you */  if (pChunk)                          /* is there anything to write ? */  {                                    /* open the file */    if (!pData->fOpenstream ((mng_handle)pData))      MNG_ERROR (pData, MNG_APPIOERROR)    else    {      pData->bWriting      = MNG_TRUE; /* indicate writing */      pData->iWritebufsize = 32768;    /* get a temporary write buffer */                                       /* reserve 12 bytes for length, chunkname & crc */      MNG_ALLOC (pData, pData->pWritebuf, pData->iWritebufsize+12)                                       /* write the signature */      if (((mng_chunk_headerp)pChunk)->iChunkname == MNG_UINT_IHDR)        mng_put_uint32 (pData->pWritebuf, PNG_SIG);      else      if (((mng_chunk_headerp)pChunk)->iChunkname == MNG_UINT_JHDR)        mng_put_uint32 (pData->pWritebuf, JNG_SIG);      else        mng_put_uint32 (pData->pWritebuf, MNG_SIG);      mng_put_uint32 (pData->pWritebuf+4, POST_SIG);      if (!pData->fWritedata ((mng_handle)pData, pData->pWritebuf, 8, &iWritten))      {        MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12)        MNG_ERROR (pData, MNG_APPIOERROR)      }      if (iWritten != 8)               /* disk full ? */      {        MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12)        MNG_ERROR (pData, MNG_OUTPUTERROR)      }      while (pChunk)                   /* so long as there's something to write */      {                                /* let's call it's output routine */        iRetcode = ((mng_chunk_headerp)pChunk)->fWrite (pData, pChunk);        if (iRetcode)                  /* on error bail out */        {          MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12)          return iRetcode;        }                                       /* neeeext */        pChunk = ((mng_chunk_headerp)pChunk)->pNext;      }                                       /* free the temporary buffer */      MNG_FREE (pData, pData->pWritebuf, pData->iWritebufsize+12)      pData->bWriting = MNG_FALSE;     /* done writing */                                       /* close the stream now */      if (!pData->fClosestream ((mng_handle)pData))        MNG_ERROR (pData, MNG_APPIOERROR)    }  }#ifdef MNG_SUPPORT_TRACE  MNG_TRACE (pData, MNG_FN_WRITE_GRAPHIC, MNG_LC_END)#endif  return MNG_NOERROR;}/* ************************************************************************** */#endif /* MNG_INCLUDE_WRITE_PROCS *//* ************************************************************************** *//* * end of file                                                            * *//* ************************************************************************** */

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