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📄 example.c

📁 Linux下的基于X11的图形开发环境。
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    */   *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING,       png_voidp user_error_ptr, user_error_fn, user_warning_fn);   if (*png_ptr == NULL)   {      *info_ptr = NULL;      return (ERROR);   }   *info_ptr = png_create_info_struct(png_ptr);   if (*info_ptr == NULL)   {      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);      return (ERROR);   }   if (setjmp(png_jmpbuf((*png_ptr))))   {      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);      return (ERROR);   }   /* This one's new.  You will need to provide all three    * function callbacks, even if you aren't using them all.    * If you aren't using all functions, you can specify NULL    * parameters.  Even when all three functions are NULL,    * you need to call png_set_progressive_read_fn().    * These functions shouldn't be dependent on global or    * static variables if you are decoding several images    * simultaneously.  You should store stream specific data    * in a separate struct, given as the second parameter,    * and retrieve the pointer from inside the callbacks using    * the function png_get_progressive_ptr(png_ptr).    */   png_set_progressive_read_fn(*png_ptr, (void *)stream_data,      info_callback, row_callback, end_callback);   return (OK);}intprocess_data(png_structp *png_ptr, png_infop *info_ptr,   png_bytep buffer, png_uint_32 length){   if (setjmp(png_jmpbuf((*png_ptr))))   {      /* Free the png_ptr and info_ptr memory on error */      png_destroy_read_struct(png_ptr, info_ptr, png_infopp_NULL);      return (ERROR);   }   /* This one's new also.  Simply give it chunks of data as    * they arrive from the data stream (in order, of course).    * On Segmented machines, don't give it any more than 64K.    * The library seems to run fine with sizes of 4K, although    * you can give it much less if necessary (I assume you can    * give it chunks of 1 byte, but I haven't tried with less    * than 256 bytes yet).  When this function returns, you may    * want to display any rows that were generated in the row    * callback, if you aren't already displaying them there.    */   png_process_data(*png_ptr, *info_ptr, buffer, length);   return (OK);}info_callback(png_structp png_ptr, png_infop info){/* do any setup here, including setting any of the transformations * mentioned in the Reading PNG files section.  For now, you _must_ * call either png_start_read_image() or png_read_update_info() * after all the transformations are set (even if you don't set * any).  You may start getting rows before png_process_data() * returns, so this is your last chance to prepare for that. */}row_callback(png_structp png_ptr, png_bytep new_row,   png_uint_32 row_num, int pass){/* * This function is called for every row in the image.  If the * image is interlaced, and you turned on the interlace handler, * this function will be called for every row in every pass. * * In this function you will receive a pointer to new row data from * libpng called new_row that is to replace a corresponding row (of * the same data format) in a buffer allocated by your application. *  * The new row data pointer new_row may be NULL, indicating there is * no new data to be replaced (in cases of interlace loading). *  * If new_row is not NULL then you need to call * png_progressive_combine_row() to replace the corresponding row as * shown below: */   /* Check if row_num is in bounds. */   if((row_num >= 0) && (row_num < height))   {     /* Get pointer to corresponding row in our      * PNG read buffer.      */     png_bytep old_row = ((png_bytep *)our_data)[row_num];     /* If both rows are allocated then copy the new row      * data to the corresponding row data.      */     if((old_row != NULL) && (new_row != NULL))     png_progressive_combine_row(png_ptr, old_row, new_row);   }/* * The rows and passes are called in order, so you don't really * need the row_num and pass, but I'm supplying them because it * may make your life easier. * * For the non-NULL rows of interlaced images, you must call * png_progressive_combine_row() passing in the new row and the * old row, as demonstrated above.  You can call this function for * NULL rows (it will just return) and for non-interlaced images * (it just does the png_memcpy for you) if it will make the code * easier.  Thus, you can just do this for all cases: */   png_progressive_combine_row(png_ptr, old_row, new_row);/* where old_row is what was displayed for previous rows.  Note * that the first pass (pass == 0 really) will completely cover * the old row, so the rows do not have to be initialized.  After * the first pass (and only for interlaced images), you will have * to pass the current row as new_row, and the function will combine * the old row and the new row. */}end_callback(png_structp png_ptr, png_infop info){/* this function is called when the whole image has been read, * including any chunks after the image (up to and including * the IEND).  You will usually have the same info chunk as you * had in the header, although some data may have been added * to the comments and time fields. * * Most people won't do much here, perhaps setting a flag that * marks the image as finished. */}/* write a png file */void write_png(char *file_name /* , ... other image information ... */){   FILE *fp;   png_structp png_ptr;   png_infop info_ptr;   png_colorp palette;   /* open the file */   fp = fopen(file_name, "wb");   if (fp == NULL)      return (ERROR);   /* Create and initialize the png_struct with the desired error handler    * functions.  If you want to use the default stderr and longjump method,    * you can supply NULL for the last three parameters.  We also check that    * the library version is compatible with the one used at compile time,    * in case we are using dynamically linked libraries.  REQUIRED.    */   png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING,      png_voidp user_error_ptr, user_error_fn, user_warning_fn);   if (png_ptr == NULL)   {      fclose(fp);      return (ERROR);   }   /* Allocate/initialize the image information data.  REQUIRED */   info_ptr = png_create_info_struct(png_ptr);   if (info_ptr == NULL)   {      fclose(fp);      png_destroy_write_struct(&png_ptr,  png_infopp_NULL);      return (ERROR);   }   /* Set error handling.  REQUIRED if you aren't supplying your own    * error handling functions in the png_create_write_struct() call.    */   if (setjmp(png_jmpbuf(png_ptr)))   {      /* If we get here, we had a problem reading the file */      fclose(fp);      png_destroy_write_struct(&png_ptr, &info_ptr);      return (ERROR);   }   /* One of the following I/O initialization functions is REQUIRED */#ifdef streams /* I/O initialization method 1 */   /* set up the output control if you are using standard C streams */   png_init_io(png_ptr, fp);#else no_streams /* I/O initialization method 2 */   /* If you are using replacement read functions, instead of calling    * png_init_io() here you would call */   png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn,      user_IO_flush_function);   /* where user_io_ptr is a structure you want available to the callbacks */#endif no_streams /* only use one initialization method */#ifdef hilevel   /* This is the easy way.  Use it if you already have all the    * image info living info in the structure.  You could "|" many    * PNG_TRANSFORM flags into the png_transforms integer here.    */   png_write_png(png_ptr, info_ptr, png_transforms, png_voidp_NULL);#else   /* This is the hard way */   /* Set the image information here.  Width and height are up to 2^31,    * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on    * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY,    * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB,    * or PNG_COLOR_TYPE_RGB_ALPHA.  interlace is either PNG_INTERLACE_NONE or    * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST    * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED    */   png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???,      PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);   /* set the palette if there is one.  REQUIRED for indexed-color images */   palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH             * sizeof (png_color));   /* ... set palette colors ... */   png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH);   /* You must not free palette here, because png_set_PLTE only makes a link to      the palette that you malloced.  Wait until you are about to destroy      the png structure. */   /* optional significant bit chunk */   /* if we are dealing with a grayscale image then */   sig_bit.gray = true_bit_depth;   /* otherwise, if we are dealing with a color image then */   sig_bit.red = true_red_bit_depth;   sig_bit.green = true_green_bit_depth;   sig_bit.blue = true_blue_bit_depth;   /* if the image has an alpha channel then */   sig_bit.alpha = true_alpha_bit_depth;   png_set_sBIT(png_ptr, info_ptr, sig_bit);   /* Optional gamma chunk is strongly suggested if you have any guess    * as to the correct gamma of the image.    */   png_set_gAMA(png_ptr, info_ptr, gamma);   /* Optionally write comments into the image */   text_ptr[0].key = "Title";   text_ptr[0].text = "Mona Lisa";   text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE;   text_ptr[1].key = "Author";   text_ptr[1].text = "Leonardo DaVinci";   text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE;   text_ptr[2].key = "Description";   text_ptr[2].text = "<long text>";   text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt;#ifdef PNG_iTXt_SUPPORTED   text_ptr[0].lang = NULL;   text_ptr[1].lang = NULL;   text_ptr[2].lang = NULL;#endif   png_set_text(png_ptr, info_ptr, text_ptr, 3);   /* other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs, */   /* note that if sRGB is present the gAMA and cHRM chunks must be ignored    * on read and must be written in accordance with the sRGB profile */   /* Write the file header information.  REQUIRED */   png_write_info(png_ptr, info_ptr);   /* If you want, you can write the info in two steps, in case you need to    * write your private chunk ahead of PLTE:    *    *   png_write_info_before_PLTE(write_ptr, write_info_ptr);    *   write_my_chunk();    *   png_write_info(png_ptr, info_ptr);    *    * However, given the level of known- and unknown-chunk support in 1.1.0    * and up, this should no longer be necessary.    */   /* Once we write out the header, the compression type on the text    * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or    * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again    * at the end.    */   /* set up the transformations you want.  Note that these are    * all optional.  Only call them if you want them.    */   /* invert monochrome pixels */   png_set_invert_mono(png_ptr);   /* Shift the pixels up to a legal bit depth and fill in    * as appropriate to correctly scale the image.    */   png_set_shift(png_ptr, &sig_bit);   /* pack pixels into bytes */   png_set_packing(png_ptr);   /* swap location of alpha bytes from ARGB to RGBA */   png_set_swap_alpha(png_ptr);   /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into    * RGB (4 channels -> 3 channels). The second parameter is not used.    */   png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);   /* flip BGR pixels to RGB */   png_set_bgr(png_ptr);   /* swap bytes of 16-bit files to most significant byte first */   png_set_swap(png_ptr);   /* swap bits of 1, 2, 4 bit packed pixel formats */   png_set_packswap(png_ptr);   /* turn on interlace handling if you are not using png_write_image() */   if (interlacing)      number_passes = png_set_interlace_handling(png_ptr);   else      number_passes = 1;   /* The easiest way to write the image (you may have a different memory    * layout, however, so choose what fits your needs best).  You need to    * use the first method if you aren't handling interlacing yourself.    */   png_uint_32 k, height, width;   png_byte image[height][width*bytes_per_pixel];   png_bytep row_pointers[height];   for (k = 0; k < height; k++)     row_pointers[k] = image + k*width*bytes_per_pixel;   /* One of the following output methods is REQUIRED */#ifdef entire /* write out the entire image data in one call */   png_write_image(png_ptr, row_pointers);   /* the other way to write the image - deal with interlacing */#else no_entire /* write out the image data by one or more scanlines */   /* The number of passes is either 1 for non-interlaced images,    * or 7 for interlaced images.    */   for (pass = 0; pass < number_passes; pass++)   {      /* Write a few rows at a time. */      png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);      /* If you are only writing one row at a time, this works */      for (y = 0; y < height; y++)      {         png_write_rows(png_ptr, &row_pointers[y], 1);      }   }#endif no_entire /* use only one output method */   /* You can write optional chunks like tEXt, zTXt, and tIME at the end    * as well.  Shouldn't be necessary in 1.1.0 and up as all the public    * chunks are supported and you can use png_set_unknown_chunks() to    * register unknown chunks into the info structure to be written out.    */   /* It is REQUIRED to call this to finish writing the rest of the file */   png_write_end(png_ptr, info_ptr);#endif hilevel   /* If you png_malloced a palette, free it here (don't free info_ptr->palette,      as recommended in versions 1.0.5m and earlier of this example; if      libpng mallocs info_ptr->palette, libpng will free it).  If you      allocated it with malloc() instead of png_malloc(), use free() instead      of png_free(). */   png_free(png_ptr, palette);   palette=NULL;   /* Similarly, if you png_malloced any data that you passed in with      png_set_something(), such as a hist or trans array, free it here,      when you can be sure that libpng is through with it. */   png_free(png_ptr, trans);   trans=NULL;   /* clean up after the write, and free any memory allocated */   png_destroy_write_struct(&png_ptr, &info_ptr);   /* close the file */   fclose(fp);   /* that's it */   return (OK);}#endif /* if 0 */

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