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📄 qsound.3qt

📁 Linux下的基于X11的图形开发环境。
💻 3QT
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'\" t.TH QSound 3qt "9 December 2002" "Trolltech AS" \" -*- nroff -*-.\" Copyright 1992-2001 Trolltech AS.  All rights reserved.  See the.\" license file included in the distribution for a complete license.\" statement..\".ad l.nh.SH NAMEQSound \- Access to the platform audio facilities.SH SYNOPSIS\fC#include <qsound.h>\fR.PPInherits QObject..PP.SS "Public Members".in +1c.ti -1c.BI "\fBQSound\fR ( const QString & filename, QObject * parent = 0, const char * name = 0 )".br.ti -1c.BI "\fB~QSound\fR ()".br.ti -1c.BI "int \fBloops\fR () const".br.ti -1c.BI "int \fBloopsRemaining\fR () const".br.ti -1c.BI "void \fBsetLoops\fR ( int l )".br.ti -1c.BI "QString \fBfileName\fR () const".br.ti -1c.BI "bool \fBisFinished\fR () const".br.in -1c.SS "Public Slots".in +1c.ti -1c.BI "void \fBplay\fR ()".br.ti -1c.BI "void \fBstop\fR ()".br.in -1c.SS "Static Public Members".in +1c.ti -1c.BI "bool \fBisAvailable\fR ()".br.ti -1c.BI "void \fBplay\fR ( const QString & filename )".br.ti -1c.BI "bool \fBavailable\fR ()".br.in -1c.SH DESCRIPTIONThe QSound class provides access to the platform audio facilities..PPQt provides the most commonly required audio operation in GUI applications: asynchronously playing a sound file. This is most easily accomplished with a single call:.PP.nf.br        QSound::play("mysounds/bells.wav");.br.fi.PPA second API is provided in which a QSound object is created from a sound file and is played later:.PP.nf.br        QSound bells("mysounds/bells.wav");.br.br        bells.play();.br.fi.PPSounds played using the second model may use more memory but play more immediately than sounds played using the first model, depending on the underlying platform audio facilities..PPOn Microsoft Windows the underlying multimedia system is used; only WAVE format sound files are supported..PPOn X11 the Network Audio System is used if available, otherwise all operations work silently. NAS supports WAVE and AU files..PPOn Macintosh, ironically, we use QT (QuickTime) for sound, this means all QuickTime formats are supported by Qt/Mac..PPOn Qt/Embedded, a built-in mixing sound server is used, which accesses \fC/dev/dsp\fR directly. Only the WAVE format is supported..PPThe availability of sound can be tested with QSound::isAvailable()..PPSee also Multimedia Classes..SH MEMBER FUNCTION DOCUMENTATION.SH "QSound::QSound ( const QString & filename, QObject * parent = 0, const char * name = 0 )"Constructs a QSound that can quickly play the sound in a file named \fIfilename\fR..PPThis may use more memory than the static \fCplay\fR function..PPThe \fIparent\fR and \fIname\fR arguments (default 0) are passed on to the QObject constructor..SH "QSound::~QSound ()"Destroys the sound object..SH "bool QSound::available ()\fC [static]\fR"Returns TRUE if sound support is available; otherwise returns FALSE..SH "QString QSound::fileName () const"Returns the filename associated with the sound..SH "bool QSound::isAvailable ()\fC [static]\fR"Returns TRUE if sound facilities exist on the platform; otherwise returns FALSE. An application may choose either to notify the user if sound is crucial to the application or to operate silently without bothering the user..PPIf no sound is available, all QSound operations work silently and quickly..SH "bool QSound::isFinished () const"Returns TRUE if the sound has finished playing; otherwise returns FALSE..SH "int QSound::loops () const"Returns the number of times the sound will play..SH "int QSound::loopsRemaining () const"Returns the number of times the sound will loop. This value decreases each time the sound loops..PPThis function is not supported on Windows and will always return the total number of loops..SH "void QSound::play ( const QString & filename )\fC [static]\fR"Plays the sound in a file called \fIfilename\fR..PPExample: sound/sound.cpp..SH "void QSound::play ()\fC [slot]\fR"This is an overloaded member function, provided for convenience. It behaves essentially like the above function..PPStarts the sound playing. The function returns immediately. Depending on the platform audio facilities, other sounds may stop or may be mixed with the new sound..PPThe sound can be played again at any time, possibly mixing or replacing previous plays of the sound..SH "void QSound::setLoops ( int l )"Sets the sound to repeat \fIl\fR times when it is played. Passing the value -1 will cause the sound to loop indefinitely..PPOn Windows, sounds with a loop count different from 1 will always loop indefinitely..PPSee also loops()..SH "void QSound::stop ()\fC [slot]\fR"Stops the sound playing..PPSee also play()..SH "SEE ALSO".BR http://doc.trolltech.com/qsound.html.BR http://www.trolltech.com/faq/tech.html.SH COPYRIGHTCopyright 1992-2001 Trolltech AS, http://www.trolltech.com.  See thelicense file included in the distribution for a complete licensestatement..SH AUTHORGenerated automatically from the source code..SH BUGSIf you find a bug in Qt, please report it as described in.BR http://doc.trolltech.com/bughowto.html .Good bug reports help us to help you. Thank you..PThe definitive Qt documentation is provided in HTML format; it islocated at $QTDIR/doc/html and can be read using Qt Assistant or witha web browser. This man page is provided as a convenience for thoseusers who prefer man pages, although this format is not officiallysupported by Trolltech. .PIf you find errors in this manual page, please report them to.BR qt-bugs@trolltech.com .Please include the name of the manual page (qsound.3qt) and the Qtversion (3.1.1).

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