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📄 pixmapcollection.cpp

📁 Linux下的基于X11的图形开发环境。
💻 CPP
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/************************************************************************ Copyright (C) 2000 Trolltech AS.  All rights reserved.**** This file is part of Qt Designer.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "pixmapcollection.h"#include "project.h"#include "mainwindow.h"#include <qmime.h>#include <qdir.h>#include <qfileinfo.h>#include <qtextstream.h>#include <qimage.h>PixmapCollection::PixmapCollection( Project *pro )    : project( pro ){    iface = new DesignerPixmapCollectionImpl( this );    mimeSourceFactory = new QMimeSourceFactory();}PixmapCollection::~PixmapCollection(){    delete mimeSourceFactory;    delete iface;}bool PixmapCollection::addPixmap( const Pixmap &pix, bool force ){    Pixmap pixmap = pix;    savePixmap( pixmap );    if ( !force ) {	for ( QValueList<Pixmap>::Iterator it = pixList.begin(); it != pixList.end(); ++it ) {	    if ( (*it).name == pixmap.name )		return FALSE;	}    }    pixList.append( pixmap );    mimeSourceFactory->setPixmap( pixmap.name, pixmap.pix );    project->setModified( TRUE );    return TRUE;}void PixmapCollection::removePixmap( const QString &name ){    for ( QValueList<Pixmap>::Iterator it = pixList.begin(); it != pixList.end(); ++it ) {	if ( (*it).name == name ) {	    pixList.remove( it );	    break;	}    }    project->setModified( TRUE );}QValueList<PixmapCollection::Pixmap> PixmapCollection::pixmaps() const{    return pixList;}QString PixmapCollection::unifyName( const QString &n ){    QString name = n;    bool restart = FALSE;    int added = 1;    for ( QValueList<Pixmap>::Iterator it = pixList.begin(); it != pixList.end(); ++it ) {	if ( restart )	    it = pixList.begin();	restart = FALSE;	if ( name == (*it).name ) {	    name = n;	    name += "_" + QString::number( added );	    ++added;	    restart = TRUE;	}    }    return name;}void PixmapCollection::setActive( bool b ){    if ( b )	QMimeSourceFactory::defaultFactory()->addFactory( mimeSourceFactory );    else	QMimeSourceFactory::defaultFactory()->removeFactory( mimeSourceFactory );}QPixmap PixmapCollection::pixmap( const QString &name ){    for ( QValueList<Pixmap>::Iterator it = pixList.begin(); it != pixList.end(); ++it ) {	if ( (*it).name == name )	    return (*it).pix;    }    return QPixmap();}void PixmapCollection::savePixmap( Pixmap &pix ){    if ( pix.absname == imageDir() + "/" + pix.name )	return; // no need to save, it is already there    QString rel = project->makeRelative( pix.absname );    if ( rel[0] == '/' || ( rel[1] == ':' && rel[2] == '/' ) ) { // only save if file is outside the project	mkdir();	pix.name = unifyName( QFileInfo( pix.absname ).baseName() ) + ".png";	pix.absname = imageDir() + "/" + pix.name;	pix.pix.save( pix.absname, "PNG" );    } else if ( rel.isEmpty() ) {	mkdir();	pix.name = unifyName( pix.name );	pix.absname = imageDir() + "/" + pix.name;	pix.pix.save( pix.absname, "PNG" );    }}QString PixmapCollection::imageDir() const{    return QFileInfo( project->fileName() ).dirPath( TRUE ) + "/images";}void PixmapCollection::mkdir(){    QString f = project->fileName();    QDir d( QFileInfo( f ).dirPath( TRUE ) );    d.mkdir( "images" );}void PixmapCollection::load( const QString& filename ){    if ( filename.isEmpty() )	return;    QString absfile;    if ( filename[0] == '/' )	absfile = filename;    else	absfile = QFileInfo( project->fileName() ).dirPath( TRUE ) + "/" + filename;    QPixmap pm( absfile );    if ( pm.isNull() )	return;    Pixmap pix;    pix.name = QFileInfo( absfile ).fileName();    pix.absname = absfile;    pix.pix = pm;    addPixmap( pix, TRUE );}DesignerPixmapCollection *PixmapCollection::iFace(){    return iface;}bool PixmapCollection::isEmpty() const{    return pixList.isEmpty();}

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