📄 parser.cpp
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/************************************************************************ Copyright (C) 2000 Trolltech AS. All rights reserved.**** This file is part of Qt Designer.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include "parser.h"#include <qobject.h>#include <qstringlist.h>class NormalizeObject : public QObject{public: NormalizeObject() : QObject() {} static QCString normalizeSignalSlot( const char *signalSlot ) { return QObject::normalizeSignalSlot( signalSlot ); }};QString Parser::cleanArgs( const QString &func ){ QString slot( func ); int begin = slot.find( "(" ) + 1; QString args = slot.mid( begin ); args = args.left( args.find( ")" ) ); QStringList lst = QStringList::split( ',', args ); QString res = slot.left( begin ); for ( QStringList::Iterator it = lst.begin(); it != lst.end(); ++it ) { if ( it != lst.begin() ) res += ","; QString arg = *it; int pos = 0; if ( ( pos = arg.find( "&" ) ) != -1 ) { arg = arg.left( pos + 1 ); } else if ( ( pos = arg.find( "*" ) ) != -1 ) { arg = arg.left( pos + 1 ); } else { arg = arg.simplifyWhiteSpace(); if ( ( pos = arg.find( ':' ) ) != -1 ) arg = arg.left( pos ).simplifyWhiteSpace() + ":" + arg.mid( pos + 1 ).simplifyWhiteSpace(); QStringList l = QStringList::split( ' ', arg ); if ( l.count() == 2 ) { if ( l[ 0 ] != "const" && l[ 0 ] != "unsigned" && l[ 0 ] != "var" ) arg = l[ 0 ]; } else if ( l.count() == 3 ) { arg = l[ 0 ] + " " + l[ 1 ]; } } res += arg; } res += ")"; return QString::fromLatin1( NormalizeObject::normalizeSignalSlot( res.latin1() ) );}
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