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📄 kdevdlg2ui.h

📁 Linux下的基于X11的图形开发环境。
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/************************************************************************** Copyright (C) 2000 Trolltech AS.  All rights reserved.**** This file is part of Qt Designer**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef KDEVDLG2UI_H#define KDEVDLG2UI_H#include <qtextstream.h>#include <qfile.h>#include <qstringlist.h>class KDEVDLG2UI{public:    KDEVDLG2UI( QTextStream* input, const QString& name = "dialog" );    ~KDEVDLG2UI();    bool parse();    bool parse ( QStringList& get );    QStringList targetFiles;protected:    bool writeDialog( const QString& name );    QString className;    QString line;    QTextStream *in;    QStringList target;    void cleanString( QString* text );    void indent();    void undent();    void wi();    void writeClass( const QString& name );    void writeCString( const QString& name, const QString& value );    void writeString( const QString& name, const QString& value );    void writeRect( const QString& name, int x, int y, int w, int h );    void writeFont( const QString& family, int pointsize );    void writeBool( const QString& name, bool value );    void writeNumber( const QString& name, int value );    void writeEnum( const QString& name, const QString& value );    void writeSet( const QString& name, const QString& value );    void writeItem( const QString& name, const QString& value );    void writeColumn( const QString& name, const QString& value );    void writeColor( const QString& name, const QString& value );    void writeStyles( const QStringList styles, bool isFrame );    void writeWidgetStart( const QString& qclass );    void writeWidgetEnd();    private:    int indentation;    bool writeToFile;    QTextStream* out;};#endif

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