📄 trainingsimdlg.cpp
字号:
// TrainingSimDlg.cpp : implementation file
//
#include "stdafx.h"
#include "resource.h"
#include "TrainingSimDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// ------------------------------ FillCharCBoxS ----------------------
// fill a combo-box control from a string array. the user-Data in the
// combo is filled from an array of DWORDs.
void FillCharCBoxS(CComboBox * cBox,
char ** strTable,
WORD tableLen,
DWORD currentsetting)
{
DWORD count;
CHAR ** strTablePtr = strTable;
cBox->ResetContent();
for (count = 0; count < tableLen; count++)
{
cBox->AddString(strTablePtr[count]);
cBox->SetItemData(count, count);
if (count == currentsetting)
cBox->SetCurSel(count);
}
} // FillCharCBoxS
/////////////////////////////////////////////////////////////////////////////
// CTrainingSimDlg dialog
CTrainingSimDlg::CTrainingSimDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTrainingSimDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTrainingSimDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
m_numDisabledControls = 0;
m_topic.SetHelpTopic("Animation");
}
void CTrainingSimDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTrainingSimDlg)
DDX_Control(pDX, IDC_CBREGISTERNAMES, m_registerNames);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTrainingSimDlg, CDialog)
//{{AFX_MSG_MAP(CTrainingSimDlg)
ON_BN_CLICKED(IDC_SET, OnSet)
ON_WM_TIMER()
ON_CBN_SELCHANGE(IDC_CBREGISTERNAMES, OnSelchangeCbregisternames)
ON_BN_CLICKED(IDC_CHECK1, OnCheck1)
ON_BN_CLICKED(IDC_CHECK2, OnCheck2)
ON_BN_CLICKED(IDC_CHECK3, OnCheck3)
ON_BN_CLICKED(IDC_CHECK4, OnCheck4)
ON_BN_CLICKED(IDC_CHECK5, OnCheck5)
ON_BN_CLICKED(IDC_CHECK6, OnCheck6)
ON_BN_CLICKED(IDC_CHECK7, OnCheck7)
ON_BN_CLICKED(IDC_CHECK8, OnCheck8)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTrainingSimDlg message handlers
BOOL CTrainingSimDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
FillCharCBoxS(&m_registerNames, plantSim_registerNames, PS_LASTREGISTER+1, 0);
m_selectedRegister = 0;
OnSelchangeCbregisternames();
//TOOLTIPS START
// handle tooltip for disabled controls too...
// (call this code again if U enable/disable any controls on the fly.)
CWnd *pChildFirst,*pChild;
m_numDisabledControls = 0;
pChildFirst = GetWindow(GW_CHILD);
pChild = pChildFirst;
// enumerate all controls in this window
while (TRUE)
{
if (!pChild->IsWindowEnabled())
{ // add control to our list
m_pDisabledControls[m_numDisabledControls] = pChild;
m_numDisabledControls++;
}
pChild = pChild->GetNextWindow(GW_HWNDNEXT);
if ((pChildFirst == pChild)||(NULL==pChild))
break;
}
m_ToolTip.Create (this);
m_ToolTip.Activate (TRUE);
CWnd* pWnd = GetWindow (GW_CHILD);
while (pWnd)
{
int nID = pWnd->GetDlgCtrlID ();
if (nID != -1)
{
m_ToolTip.AddTool (pWnd, pWnd->GetDlgCtrlID ());
}
pWnd = pWnd->GetWindow (GW_HWNDNEXT);
}
//TOOLTIPS END
SetTimer(0, 250, NULL);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
// ---------------------------- OnSet ---------------------------------
// "SET" register value button clicked
void CTrainingSimDlg::OnSet()
{
int val;
// lock memory for writting
CMemWriteLock lk(PLCMemory.GetMutex());
val = GetDlgItemInt(IDC_REGVALUESET);
PLCMemory.SetAt(MODBUS_MEM_REGISTERS, m_selectedRegister, (WORD)val);
// [m_selectedRegister];
}
// -------------------------------- OnTimer -----------------------------
void CTrainingSimDlg::OnTimer(UINT nIDEvent)
{
WORD val, controlVal;
CString statusText;
// Fill all controls values (except the SET edit control)
// status line text
if (pGlobalDialog->InPlantSimulation())
{
if (strlen(pGlobalDialog->GetAnimationScriptFile()))
statusText.Format("Run script file '%s' (%d ms) %s",
pGlobalDialog->GetAnimationScriptFile(),
pGlobalDialog->GetLastScriptRuntime(),
(pGlobalDialog->ScriptIsRunning()?"RUN":"IDLE")
);
else
statusText = "Build-in Tranining animation running...";
}
else
{
statusText = "Animation disabled";
}
SetDlgItemText(IDC_STATUSLINE, statusText);
// handle PLC register values
// drop-list register
val = PLCMemory[MODBUS_MEM_REGISTERS][m_selectedRegister];
SetDlgItemInt(IDC_REGVALUE, val);
// digitals
val = PLCMemory[MODBUS_MEM_REGISTERS][PS_FEEDBACKBITS];
controlVal = PLCMemory[MODBUS_MEM_REGISTERS][PS_CONTROLBITS];
CheckDlgButton(IDC_CHECK1, controlVal & PS_MASK_INPUT1 );
CheckDlgButton(IDC_CHECK2, controlVal & PS_MASK_INPUT2 );
CheckDlgButton(IDC_CHECK3, controlVal & PS_MASK_DRAIN );
CheckDlgButton(IDC_CHECK4, controlVal & PS_MASK_HEATER );
CheckDlgButton(IDC_CHECK5, controlVal & PS_MASK_RESET );
CheckDlgButton(IDC_CHECK6, controlVal & PS_MASK_LOWLEVEL);
CheckDlgButton(IDC_CHECK7, controlVal & PS_MASK_AUTO );
CheckDlgButton(IDC_CHECK8, controlVal & PS_STIRRER_START);
CheckDlgButton(IDC_CHECK9, val & PS_MASK_INPUT1 );
CheckDlgButton(IDC_CHECK10,val & PS_MASK_INPUT2 );
CheckDlgButton(IDC_CHECK11,val & PS_MASK_DRAIN );
CheckDlgButton(IDC_CHECK12,val & PS_MASK_HEATER );
CheckDlgButton(IDC_CHECK13,val & PS_MASK_RESET );
CheckDlgButton(IDC_CHECK14,val & PS_MASK_LOWLEVEL);
CheckDlgButton(IDC_CHECK15,val & PS_MASK_AUTO );
CheckDlgButton(IDC_CHECK16,val & PS_STIRRER_START);
CDialog::OnTimer(nIDEvent);
}
// ------------------------------ OnSelchangeCbregisternames ----------------
// register selection drop-list changed
void CTrainingSimDlg::OnSelchangeCbregisternames()
{
WORD val;
m_selectedRegister = m_registerNames.GetCurSel();
// TODO: Add your control notification handler code here
val = PLCMemory[MODBUS_MEM_REGISTERS][m_selectedRegister];
SetDlgItemInt(IDC_REGVALUE, val);
SetDlgItemInt(IDC_REGVALUESET, val);
// [m_selectedRegister];
}
// -------------------------- ToggleCheckOnItem --------------------------
// toggle a bit
void CTrainingSimDlg::ToggleCheckOnItem(int checkID, int bitNum)
{
// lock memory for writting
CMemWriteLock lk(PLCMemory.GetMutex());
WORD val;
val = PLCMemory[MODBUS_MEM_REGISTERS][PS_CONTROLBITS];
if (IsDlgButtonChecked(checkID))
val |= bitNum;
else
val &= (~bitNum);
PLCMemory.SetAt(MODBUS_MEM_REGISTERS, PS_CONTROLBITS, val);
}
// user clicked on a tick-box
void CTrainingSimDlg::OnCheck1()
{
ToggleCheckOnItem(IDC_CHECK1, PS_MASK_INPUT1);
}
void CTrainingSimDlg::OnCheck2()
{
ToggleCheckOnItem(IDC_CHECK2, PS_MASK_INPUT2);
}
void CTrainingSimDlg::OnCheck3()
{
ToggleCheckOnItem(IDC_CHECK3, PS_MASK_DRAIN);
}
void CTrainingSimDlg::OnCheck4()
{
ToggleCheckOnItem(IDC_CHECK4, PS_MASK_HEATER);
}
void CTrainingSimDlg::OnCheck5()
{
ToggleCheckOnItem(IDC_CHECK5, PS_MASK_RESET);
}
void CTrainingSimDlg::OnCheck6()
{
ToggleCheckOnItem(IDC_CHECK6, PS_MASK_LOWLEVEL);
}
void CTrainingSimDlg::OnCheck7()
{
ToggleCheckOnItem(IDC_CHECK7, PS_MASK_AUTO);
}
void CTrainingSimDlg::OnCheck8()
{
ToggleCheckOnItem(IDC_CHECK8, PS_STIRRER_START);
}
BOOL CTrainingSimDlg::PreTranslateMessage(MSG* pMsg)
{
// TODO: Add your specialized code here and/or call the base class
// TOOLTIPS START
if (m_hWnd)
{
// catter for disabled controls too
HandleTooltipsActivation(pMsg, this, m_pDisabledControls, m_numDisabledControls, &m_ToolTip);
//m_ToolTip.RelayEvent (pMsg);
return CDialog::PreTranslateMessage(pMsg);
}
return (FALSE);
// TOOLTIPS END
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -